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    Westown's Guitar Hero 3 (360)

    [March 2, 2008 06:17:08 PM]
    Game play:
    After the second session of play I moved onto “medium” mode and it was a pretty smooth transition. This is because I am just using all you need to do is use your pinky finger to get that fourth note they add. The harder transition is going from medium to hard, which I don't think I'll be able to do for a while now. Although I am not playing on an advanced mode, there are still moments in songs where I will get into a groove and hit a bunch of notes in a row. I remembered thinking to myself, “What is going on? How am I doing this?” while I was hitting all of the notes.
    You don't have to think about much when you are playing the game, the computer tells you all you need to do to beat the song. So there is no possibility for the player to get frustrated if he/she does not know how to progress through out the level, they simply have to practice the song enough to beat it.
    Game design:
    One of the main reasons people love Guitar Hero so much is because of the awesome selection of songs it has. When you are playing famous rock songs from artists such as Metallica, Weezer, Rage Against the Machine, and the Rolling Stones, it is hard for the player to want to stop.
    The emotional state of Guitar Hero 3 is pretty intense, it is one of those games that completely ties you into the magic circle. Because of this, when a song is being played there is very little interactivity between players. All that the guitarists can focus on is the screen, because the notes are moving fairly quickly down the panel and it requires great precision to hit notes correctly. However, the intensity of the game does not overpower the joy of playing the songs, this is why once a song is completed all of the joy comes out at once.
    The game has a really cool reward structure, which is that once you beat a song, you unlock a new one, so you can learn and play new songs as you get better at playing the guitar. You also earn money for playing shows, which you can use to buy new songs or guitars to play. With all of these options of game play, Guitar Hero 3 has emergent complexity, which means that the game could potentially be played forever. Although the game can indeed be beaten, which is an extremely hard task in defeating “Through the Fire and Flames” by Dragonforce, most people have not come close to completing it.
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    [March 2, 2008 06:16:53 PM]
    In Legends of Rock you play lead guitar or bass for a band playing in a concert. Notes scroll down from the top of the screen and you must correctly play the proper notes at the proper times in order to complete a song.
    Game Play:
    The hardest part of playing guitar hero is, of course, getting the controls down. Which isn't too bad until you get to the more advanced modes like hard and expert. Although, until you have been playing long enough to be able to complete songs on those levels, easy and medium work out just fine for beginning players.
    For the reason that Legends of Rock consists of playing and completing songs, there no narrative progression through out the game. The only cut-scenes that take place in the game are in the introduction, which occurs right when you turn Guitar Hero on. I suppose you could argue that the crowd, which judges you on your performance of the song, could play some roll of narrator. Even though their response corresponds exactly with your score in the game.
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    Westown's Guitar Hero 3 (360)

    Current Status: Playing

    GameLog started on: Sunday 2 March, 2008

    Westown's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See Westown's page

    See info on Guitar Hero 3

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