twa55555's Shadow of the Colossus (PS2)
| [March 3, 2008 03:38:59 AM]
| Game Play|
There are many aspects of this game, which I believe add to its free movement qualities. Due to the vastness of each of the three cities, which are all, found within Grand Theft Auto San Andreas. There are numerous things that can be driven flown or boated that it allows for freedom over any terrain. Also the numerous weapons that one can get add to the freedom of what can choose to use all the time. One can also affect the look of his character over time through eating, working out, and hair cuts.
This game also has a story line with unique and different missions allowing a player to not repeat the same tedious task again and again in order to unlock more narrative. These tasks also allow the player to interact with lots of other characters and change how normal characters interact with them on a normal basis. Different gangs will just start fighting with you after enough of the story line has goon by.
This game is a great game due to many qualities, which give the player freedom over the elements of the game world. One can swim, fly, drive, dike, walk, and run. A player is able to conquer the world and interact with everything. This is a great game.
The level design is great because of its vast and opera landscapes and forms of interaction. It allows the player to feel free within an enormous level with very different terrain. The design that went into resembling each of the three cities in the game out of three big cities within the U.S.A. allowed the game to be more real.
The conflict created is on two levels, first with the police who will alert if you steal or kill and then the gangsters who are just out to get you if you are from a different gang. The conflict is usually with the cops is a player just venture thought the land and the conflict changes to the gangsters when you begin to play the various missions.
There are many aspects of this game design which I like a lot and believe allow this to be one of the most free games in release. Due to its landscape and how one can interact with it the player is given a great experience of freedom within a game. I believe that many games fail to gain this quality and the grand theft auto games got it almost perfect.
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| [March 3, 2008 03:23:32 AM]
Grand Theft Auto is a first person role-playing game, which involves becoming a gang member and rising through the criminal world. There is an embedded narrative, which starts before you get to control a player. There are also various tasks that one can do to unlock more embedded narrative. The player can also adventure around the cities as much as they want causing mayhem or just riding your bike.
This game has many qualities, which appeal to people who want freedom within a game and those who want structure. There are two very different things that one can do to entertain them within this game. They can steal cars and drive around shooting and blowing up things or they can go to checkpoints and complete various tasks, which lead to more tasks and hours of different tasks to accomplish.
This is a one-person game so it doesn’t have the social aspect that a lot of other competition games have. It is such a huge world and resembles three large cities within the game. Los Santos is loss Angeles, San Fierro resembles San Francisco and Las Ventures resembles Las Vegas, incorporating real cities into this game world. This added a lot of interest for me because one can navigate cities that they might have visited in person or seen on TV before.
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