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    mp3ksc's Legend of Dragoon (PS)

    [March 6, 2008 02:27:55 AM]
    Gameplay

    After a bit more gameplay, I've taken notice to the Rewards system in this game.
    The experience system is very similar to most Role Playing Games. YOu defeat
    a monster and then you gain an appropriate number of experience points and
    once you gain enough, you gain another level and your numbers increase. There
    are more innovative parts of the rewards system that I find nicer. Dragoon
    skills are gained when spirit points are earned. You get a certain amount of
    spirit points per attack and once you've earned enough, a new skill is learned.
    There is also the Addition level up system. The idea is to do a move 99 times
    to unlock the next move and then repeat until you've learned them all.

    The music is very nice in my opinion. Nice but standard. I can't get over how
    average this game is when you ignore the battle system. The soundtrack is
    appropriate at all times and does the job well done. I find myself putting
    some of the tunes in my ipod at the risk of getting mocked by my peers.

    The level design is done very nicely. The towns look very busy and vast while
    the dungeons have many winding paths that lead to treasures and traps. It's
    also visually appealing considering it is a ps1 game.

    Design

    The only thing unique about this game is the battle system. By allowing the
    player to be more active during normally mundane battles, the player is forced
    to be more engaged in the game and actually concentrate. It really is the main
    appeal to this game that makes it stand out from the crowd of cookie cutter
    role playing games that come out every year.

    The rewards system is also related to the battle system and makes a normally
    bland thing a little bit more interesting. By forcing the player to learn new
    moves through mastery of the prerequisite move, the player is being rewarded
    to actively take part in battles and use the unique battle system. These two
    complement each other very well and probably would not be very well done if
    they were created individually for two different games.

    There is also the Dragoon Transformation aspect which I like to think of as
    the Super Hero Transformation mode. It allows the player to be alot stronger
    and makes you think every character is awesome at fighting when they can just
    transform. I don't think I've played any other role playing game with something
    like this before so I'm going to say that this is the first of its kind and is
    therefore innovative.
    read comments (1) read comments - add a comment Add comment
    [March 6, 2008 02:09:20 AM]
    Overview

    Legend of Dragoon is a role playing game that tells the story of a teenager
    who is on his quest to avenge his parent's deaths by killing the "Black
    Monster" who attacked his town many years ago. It is quite unique in that it
    introduces the Addition battle system. THe system basically allows the
    character to choose a preset combination attack and then if the player presses
    X at the right moment during the attack, the attack can continue.

    Gameplay

    The characters in my opinion, are very cliche. Every single one of them are
    stock characters from many Role Playing Games before it was created and
    certainly after it was created. You get to use the Youthful teenage leader,
    the love interest, the dark and mysterious girl, the hyper and cheerful girl,
    the best friend, the buff guy and the martial artist. I feel that it's not
    bad that the characters are generic, it is just not good at the same time. It
    didn't throw anything new to the table from what I can tell.

    The story is elaborate as most Role Playing Games are. It starts off as a
    boy and his quest to kill the one who ruined his life but then it soon spirals
    out of control as more characters get involved in his life and distract him
    from his original goal. Very shortly into the game, the hero gets sidetracked
    and has to overthrow an empire and then unlock the mysteries of Dragoon Spirits.
    I felt that it was nice and original as far as Role Playing Games go. I always
    enjoy a good plot twist to take me by surprise and get my excitement going.

    The gameplay is very different from most Role Playing Games. The Addition
    system really spices up battles and keeps it from becoming completely monotonous.
    The ability to also transform into a Dragoon, a Dragon Warrior is also very different
    from most Role Playing Games. It makes me feel kind of like a Super Hero because
    of the ability to change into a super power being that gives many new skills
    add a comment Add comment
     
    Status

    mp3ksc's Legend of Dragoon (PS)

    Current Status: Playing

    GameLog started on: Thursday 6 March, 2008

    Opinion
    mp3ksc's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

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