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    Shmaughn's Rock Band (360)

    [March 6, 2008 02:34:53 AM]
    Rock Band--
    --Entry #2

    -----
    Forgotten Summary For Entry #1
    So basically the story mode for Rock Band on multiplayer is you and a couple friends start a cover band and rise to stardom, gaining fans, money and bitches along the way. The only problem is you get really famous, and even make it into the Rock and Roll Hall of Fame simply by being a really good cover band. That, however, is neither here nor there. Each new town you enter offers new venues, city shirts, songs, vehicles and crew members.
    -----


    GAMEPLAY

    Social Aspect
    By now my friends and I were playing with a full our-piece band, and making our way in the music industry. Its funny to hear close friends sing while intoxicated. The game never gets old when one has friends around.

    Emotional Connection
    The game can bring out an emotional side in everyone. Each song has some special connotation to someone in the room, and for me the song that hit home the most was Foreplay by Boston. It was a real challenge on drums for the first half of the song, but later eased up and proved to be rather enjoyable and emotionally invoking.

    DESIGN

    Challenge
    The game has a gradual learning curve, as one can play any level difficulty of song and any level difficulty of difficulty. Even while playing with novices one can stil play on their own level and have just as much fun. Just as one thinks they have mastered the game they find that the next difficulty or song is a bit too hard for them.

    Innovation
    This is the first game to really take many forms of rhythm based video games and mesh them into one spectacular multi player game. It is really the co-op aspect that makes it so new and innovative in an era of Guitar Hero. All the scoring and currency systems are amped up for a more versatile and customizable game. You can make your own logo!! IT GOES ON THE DRUM!!!!11!1!
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    [March 6, 2008 02:17:45 AM]
    Rock Band--
    --Entry #1

    Character Creation
    The first thing I did before playing Rock Band was create a character fitting of stardom. I was on drums so naturally I had to make a very punk rock character to match the mood of such a fine instrument. The game offers a huge selection of clothing and instruments (in game) all of which make reference to rock and roll, along with offering customizable face paint, make up, and tattoos. Unlockables include golden instruments (I got a gold drum kit.)

    Gameplay
    Having been a fan of the Guitar Hero line, I figured I try my hand at the drums. I picked it up rather quickly, soon advancing to hard. The vertical scrolling was much crisper than guitar hero and was angled at a much better level. Having much of the finger dexterity of a guitar hero makes the drums an easier instrument to master. One key to my improvement was based off of the drum spectators who claimed they could do better. They couldn't.

    Social Aspect
    One main reason why Rock Band is argued to be better than Guitar Hero, and I have to agree with this, is because the game requires social cooperation. It makes the game more fun to play with friends, but it requires united multiplier streaks to truly master the multiplayer. We didn't master it, but we did have fun just fake jamming together to a couple good songs. Sadly I wasn't drunk enough to sing.
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    Status

    Shmaughn's Rock Band (360)

    Current Status: Playing

    GameLog started on: Wednesday 5 March, 2008

    Opinion
    Shmaughn's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See Shmaughn's page

    See info on Rock Band

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