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    Kareen's Super Mario Galaxy (Wii)

    [March 6, 2008 05:38:02 AM]


    My gameplay this time around was a bit easier because of the fact that I had a better sense on how to use the Wii controls. The narrative progression of the story was not faster than in my first gameplay experience. I did however enjoy how I continued to get little scenes of the story, instead of only getting text. I found it rather enjoyable to be able to roam around freely, very different from the previous Mario games as well. Although it is enjoyable to be able to freely roam around, it can also make the level be a little longer. It is easier to miss something because of the fact that Mario can head in every direction.
    I really enjoyed seeing new characters as I kept progressing through levels. I felt that there was a good variety of characters, and not just the same characters just in different colors. The game presents a challenge but it is not difficult. The game and it’s story line flows, so it is very enjoyable to play.


    I am a very big fan of the Mario games. Because of that I played this game and saw so many differences to other Mario games. One of the biggest difference is the ability to be able to roam freely in every direction and not just left to right. The game also took a step forward in narrative development. It continually adds to the development of the narrative instead of just presenting the story in the beginning and then not seeing any more narrative progression until the end.
    Like previously mentioned earlier, the player has the ability to freely roam. Which is really good, but there was something about that that I did not find particularly pleasant. When Mario is running down the side of a planet, the camera will not change it’s angle for a while. So for a while I will be seeing Mario running sideways or upside down. I found myself slightly moving my head to better be able to see things. This design element is not bad but I did become a bit annoyed by it at times.
    As mentioned in my first entry for this game, I had my first Wii playing experience with this game and I am very glad that that was so. The game is very fun to play. I’ve seen the development of Mario games through the years and I am very impressed with this one.
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    [March 6, 2008 05:37:10 AM]
    GAMELOG #1


    Super Mario Galaxy is a 3D platform game created for the Nintendo Wii. Once again, like in most Mario games, Princess Peach is kidnapped by Mario’s arch-nemesis, Bowser. To be able to rescue Princess Peach, Mario needs to go to different galaxies with different planetoids.


    Playing this game was particularly interesting since it was also my first time playing the Nintendo Wii. Because of the fact that it was my first time using this console, there was a bit more of a challenge presented in playing the game because I also needed to learn how the controls worked. Aside from that I noticed that there are MANY similarities in the game to previous Mario games. The characters all still look the same, with the addition of a few new characters. Aside from the addition of characters, I also noticed that this game has more text than previous Mario games. The game opens up with a story line and we see how Bowser kidnaps the princess.
    As I was playing the game I knew what it was I needed to do because I was told by other characters. When I came up to them they would tell me (through text, because the characters is Mario games don’t speak) what I needed to do and how to do it; another thing also particularly different to other Mario games. This contributed to flow of the game. The characters helped develop the narrative of the story and created flow in the levels. The game was really interesting and fun to play. It was a very enjoyable experience.

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    Kareen's Super Mario Galaxy (Wii)

    Current Status: Playing

    GameLog started on: Wednesday 5 March, 2008

    Kareen's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

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