Super Smash Brothers brings together characters from different characters from Nintendo games. Some of these include the famous mario brothers, link, ness, and captain falcon to name a few. You must battle with one character through all of the levels facing opponents from the different Nintendo games of the past. There are also different variations that are thrown at you such as multiple yoshis or metal mario.
My emotional state during the game was very excited. I was extremely into the fast paced action of button mashing that the game provides. Many of my friends that I played with are much more skilled then me which made me kind of upset at losing repeatedly and yet the game still was very fun. I feel that each character gives it's own unique perspective to the game adding to the quality of the gameplay. Each character has original moves, for the most part, which also adds to this effect. The story of the game was not too interesting and very short, but this game is a classic for it's multiplayer rather than story I feel like.
The game is very fun to play with other people as you can throw them off cliffs, take them with you, use an assortment of items, and other various things that are dropped from the sky at certain times in the game. There is very little interaction between the characters, just the fighting. You are not given time to speak to them or anything. The only real speaking the characters do is the fighting grunts.
My emotional state after playing the game for the second time became montonous and boring. By the end of this, I was getting beaten badly and was not doing very good. My friends were talking trash to me which made it even harder to focus on beating them. Although, I still had fun playing the game because of the competitive spirit it provides for everyone playing.
The flow of the game was pretty quick. We played on stock which is the amount of lives you have. This made the games go quickly without having to wait for a long time after dying. This gives the game a fast paced play providing players to get revenge if their friends beat them badly.
The level design was good in the sense that each level was very different and unique. Yet, most of these levels were very simple but colorful such as Yoshi's level. Each character has a certain level with attributes from each game that they were taken from. The designers tried to add the aspect of challenges such as the level moving down into lava on Samus's level which made people die even if they weren't being attacked which sucks at times.
At the time, there was no game that brought all of the classics together from different video games to be in one game. This was a very innovative theme that has been replicated in other such games like Kingdom of Hearts, along with the two Super Smash Brother games that have been created since the original. Each of these games expands off the idea of the original Super Smash Brothers.
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