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    jp's Indiana Jones and the Fate of Atlantis (PC)

    [March 18, 2009 09:36:40 PM]
    It's kind of weird to play this game now (I played it ages ago, but got stuck and never finished it). I don't really remember much of what happened, though I have anecdotes regarding how I would play many of these games in a semi-collaborative/competitive way with friends. Remember, this is in the dark ages before gamefaqs and the internet as source of all information. Heck, at least in my case, I couldn't even buy a strategy guide if I wanted to!

    Part of the essential nature of these games was to get stuck and bang your head against the wall for a long time. If you were lucky, EPIPHANY!, and you figured your way past the problem. If not, well, there's always another game to play, right? That's why the social component was so important to me. I would often play these games with a friend, each on our own computer in our own home, and we would compare notes the next day (at school). Did you get past that part? How did you know to do such and such? And so on. The challenge was to get really far ahead, but at the same time help each other along.

    THIS is the game that killed that. Not because it's a bad game, far from it. It killed the social "figure it out together" because of its multiple (mutually exclusive) paths to success. There's a point in the game where my friend simply didn't see the same things I saw. Then I got stuck and that was the end of that.

    So, how do you deal with that when you're literally playing a few mouse clicks away from a walkthru of the entire game? It's definitely a temptation which, so far, I've been able to avoid. I don't know how much longer though...
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    jp's Indiana Jones and the Fate of Atlantis (PC)

    Current Status: Playing

    GameLog started on: Monday 9 March, 2009

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