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    cacasymphonic's Time Kufc Beta (PC)

    [August 12, 2009 12:40:12 AM]
    I have officially beta tested an unreleased game. I'm actually still in the midst of playing it(about halfway through), but if I don't update my blog every day the universe will fall out sync and Ronald Reagan will rise from the grave as our Dark Lord. Anyway Time Kfuc is really good. My complaint with some indie puzzle games(like Braid) has been they are way to slow paced and didn't give off a sense of urgency. Another complaint I had about Braid was that me being the illiterate bastard I am, I never knew the story so I didn't get the ending. But in Time Kfuc I am constantly moving, jumping from platform to platform, I am moving aaaand thinking and as a man of action I enjoy that. The story is simple and funny. Even though you still have to read the readings are short and enjoyable. The art may be monochromatic, but it is refined and understandable. The connotations of the shapes translate well from the artists intent to the player's intuitions. Unlike that Adventure game for Atari. That thing is duck and I don't care what your mom says! But enough scratching the surface the game play is really solid and every level offers something new. There is no redundancy. New items and interactable objects come forth for every level you complete. The plane swapping mechanic is really dope too. In Child's Play Things we tried something similar but we had alot going on already and the appilication of the mechanic was reduced from a main mechanic to a single level in the entire game. I'll write about that game tomorrow. But this game uses it as main mechanic and uses it well. In Conclusion I give this game my seal of approval. I know I've only played half. But my glass is half full.
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    cacasymphonic's Time Kufc Beta (PC)

    Current Status: Playing

    GameLog started on: Wednesday 12 August, 2009

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