Shadow of the Colossus is an adventure game involving a young man named Wander, his horse Agro, and the sixteen colossi that they must defeat. Wander must cleverly defeat all sixteen of the colossi in order for a god to agree to revive a young girl whose relationship to Wander is not fully explained.
The game begins without much exposition and leads straight into Wander's task of killing the colossi for the sake of the young girl he seeks to revive. Control moves to the player as small bits of tutorial info are presented in order to find the first colossus. The use of the light reflecting off the sword is an interesting way of finding the colossus and allows the player to find all of the colossi without breaking realism by giving Wander a radar, something too advanced for the time period. It is noteworthy that the horse Agro is helping Wander to reach his goals and is even useful during the fights. A great bond is built between the two and through the fluidity of the horse's movements it is obvious that the creators of the game spent a lot of time designing him and his movements.
Fighting the colossus was obviously the focal point of the game and is a very climactic experience. The first colossus is not supposed to be very difficult and requires the basic controls of how to climb and it also teaches how to stab. I will honestly admit that I had difficulty with this colossus. I was fine with the climbing and jumping, but I had not yet mastered it enough to trek to the top of the beast and stab it. However, when I eventually completed the task it felt very satisfying. The strange, black magic that seemed to escape the corpse of the monster entering Wander was somewhat strange and unexplained. I'm assuming that it will be explained later. I do worry that the story is not going to be completely explained given how none of the characters have spoken other than the god. The plotline seems like it could be very interesting, I just hope it is done justice in the remainder of my play time.
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