| Brittany Strachan|
September 27, 2009
In Grand Theft Auto 3: San Andreas, players control a single character by the name of C.J. and try to earn money by completing various missions and/or tasks. As a player earns more money, they have the ability to buy better weapons and armor. Players can choose to complete missions in a story mode type game play or complete various challenges that are throughout the game. The main story behind the game is CJ, a local gang member, has returned back home to San Andreas to uncover the mystery of his mother’s death.
I love playing Grand Theft Auto games because I get this sense of power when I play. I have an alter ego that allows me to escape reality when I play this game. I usually play in story mode rather than just walking around and shooting people because I like to see how the plot develops. Completing missions in story mode also open up new locations on the map for me to explore and I like to see the different characters you meet throughout the game. Each character has a different personality that keeps the game entertaining and when you meet new characters, you open up different challenges that give the game variety.
In Grand Theft Auto 3: San Andreas, a user has more creativity than in any other Grand Theft Auto game that I’ve played that made me enjoy this game even more. You can lift weights to change the physique of the main character, buy a variety of clothes to change your character’s appearance, buy tattoos, and build certain attributes that help your character complete challenges easier. The ability to personalize the main character more in Grand Theft Auto 3: San Andreas made me feel more connected to the game play.
I love the music in the game Grand Theft Auto: San Andreas game. As I play the game, I find myself being more engulfed into the game play because I’m always wondering what the next song that I can identify with is. For instance, whenever you are driving in a vehicle that has a radio, the user has the ability to change radio stations. Therefore, no matter what type of music you like, you can set the game to play that genre of music. Music is an important element of a game because it culturally connects players and the game. Personally, I was more drawn to play this game than any other game because of the idea that I can listen to music that I like while playing.
Although I love to play the missions along the story line, there are plenty of smaller challenges to participate in. For example, if you steal a police car, you can play as if you were a cop and you have to chase down these different criminals. There are also challenges in between missions. For example, throughout the game CJ has to maintain a crew and protect the gang’s territory. Rival gangs will constantly shoot at you and try to take over your property. Therefore, you have to be careful where you roam in the map because you can easily be shot to death. These challenges outside of the storyline missions keep the game exciting. There is never a dull moment in the game and you have to constantly keep track of what you’re doing because one careless mistake can cause you to lose your life.
The overall design of Grand Theft Auto: San Andreas was effective. The main story of the game was interesting and made me want to play more to discover the plot. I also like how the challenges are organized by difficulty. In other words, as you meet new characters, they present several challenges and each “boss” has a level of difficulty associated with them. Of course, as you progress through the game, the missions as a whole get more challenging, however, when you play missions associated with a certain “boss”, you have an idea of what level of difficulty the challenge will be. In this way, players know what to expect when they are playing the game, which can prevent confusion or sometimes complete frustration.
The only improvements that I would suggest to make to this game are add more customization options for users and maybe expand the storyline more. For example, players should be able to add their own flavor to the cars they steal and to the main character. Although there are some customization options in GTA: SA, players could still have the ability, for instance, to create a main character of their own (face, body, body type, clothes, etc.). For the game, players should be able to add more style to the cars they steal by adding body kits, buying rims, changing the headlights, tints, etc. Another element I would add to this game is to make it multiplayer. Multiplayer game modes create competition and help foster social atmospheres.
This entry has been edited 1 time. It was last edited on Sep 27th, 2009 at 21:54:04.
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