| I popped this game in and played non-stop for about an hour. I find it to be incredibly.. weird. The music, graphics, storyline and gameplay are all very peculiar. For instance, the gameplay's rules are as follows: you are required to roll a ball ("Katamari") around the floor and on top of other objects, which then become part of your "Katamari," thus making it bigger. You are doing this, I think, because your father, the ruler of the Cosmos, accidentally made the world go "Poof." |
The gameplay is, interestingly enough, very engaging; I think this is probably due to the very intuitively-designed control scheme. To move the ball forward you simply push both analog sticks forward. To go backwards, you do the reverse. The gimmick is that you need to utilize both Dual Shock sticks, not just one.
The game has no life bar as far as I can tell. I believe the challenge of the game is to make a big enough Katamari in a short enough time. For instance, the second objective of the game was to make a 20mm Katamari in under 5 minutes.
I will write more on this game when I finish playing.
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