zergling's Super Columbine Massacre RPG (PC)
| [February 23, 2010 09:59:05 AM]
| Today is my last game-log, and to be honest, while I was playing the game I was thinking: How in the world did these two guys get their weapons? So I start researching and I found out that before the Columbine Massacre it was not very complicated to get weapons. This really did surprise me because I thought it was much harder. For example, in Italy, if you want to have a gun, you have to go through so many steps that in the end you say: You know what?! Forget about it! This is why, when I found out about the gun laws in America, I was very surprised and disappointed. |
Consequently, like I mentioned in the first game-log, the problem is our society. I am saying that because a society which allows almost everyone (expect mentally ills people) to get weapons for “self-protection” is ridiculous. For example, I saw in the documentary movie called Bowling for Columbine that if you open an account in a bank, that bank would reward your loyalty by giving you a weapon! Moreover, the bank would also give you a reference book, so that you would be able to find the best weapon which met your needs. I personally thought that was very scary and unethical. Come on! A bank that emphasizes the use of weapons! Are we still in the far West?! Give me a break!
So, Massacre Columbine RPG made me realize that the American Government should radically change the gun laws. I am saying that because if this law would have been more restrictive or even never created, these two guys most likely would have not ended up with so many weapons. In other words, maybe the Massacre could have been avoided or at least there would have been fewer victims. For example, try to sedate 20 students with just one knife. It would be very hard, especially if these 20 students would try to stop you all at once. This is why I am emphasizing that these gun laws are just ridiculous and that they do more harm than good. For these reasons, I strongly believe that these laws should be radically changed.
The sad thing is that something terrible has to happen, such as the Columbine Massacre, to make the public realize that these laws may be wrong; this is also the scariest part. Consequently, after saying in my previous post that this game was bad, now I say that thanks to this game, it opened up my eyes about the problem with gun laws. I say so because before playing this game, and coming from Italy, I did not have any idea that in the USA there were such laws.
In conclusion, after I “crushed” this game with my previous two game-logs, I am glad that this game exists. Thanks to it, I found out about gun laws and also that games do not make you violent (first game-log). Before playing this game, I was really pissed off and angry, but now I consider it to be informative because of what I learned about gun laws. In other words, this game is worth to be explored and played.
This entry has been edited 4 times. It was last edited on Feb 23rd, 2010 at 14:18:48.
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| [February 22, 2010 03:21:57 PM]
| Today is my second game-log, and to be honest, now more than ever, I believe that this game should have never been created. I think this game is very unethical because it does not respect the students who lost their lives on that tragic day, and that tragedy is represented like a “funny” RPG. I know that we have the freedom of speech, but in this case, we should have made an exception. This game crosses a boundary that no game should ever cross. It took a tragic event and made it into a game. |
Now let me ask you this: What would happen if I created a game based on 9/11? In this game you are a terrorist and your main goal is to kill as many people as you can. Now suppose that your dad was one of the victims of 9/11. So, what would you think if I created a RPG based on it? I am sure you would be outraged, and you have all the reason to be. This is why I strongly believe that no one should ever create a game based on true events, especially tragic ones such as the Massacre at the Columbine School.
Moreover, because this game is represented as RPG and “funny”, players do not really pay attention to what is going on. The only thing that they want to do is blow the cafeteria out and kill as many students as they can. In other words, instead of being sorry for the victims, players look forward to killing all of the students and this attitude makes me feel sick. This attitude is very common on the net by people who say that “the enemies” (students) were too easy to kill and that was not challenging for the players.
At this point some of you would think: Ok Giuseppe, you said that games should not be based on true events. What about games based on history? I would not have anything against those games because history its part of our culture and we learn from our mistakes. I think Columbine Massacre RPG is too premature. Many people are still suffering and this is why this game raised controversy when it came out. Maybe, in the future, this game could be accepted, or even considered a piece of art by society, but not now. At least not for me.
In conclusion, I believe in freedom of speech but there should be a limit on what video-games people can create when it comes to real facts. We are dealing with real people and a real event, so for God’s sake, we should respect their memory.
This entry has been edited 3 times. It was last edited on Feb 23rd, 2010 at 14:17:51.
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| [February 21, 2010 11:02:44 PM]
| I just finished playing Super Columbine Massacre RPG and to be honest, I did not like the way the media, such as music and games are used in this game. |
In this game, you control Eric Harris and Dylan Klebold and to be able to improve their abilities, you have to use items such as Marilyn Manson music or the game Doom for making them better killers.
Honestly, this really did bother me a lot because Columbine Massacre RPG could reinforce stereotypes that violence, especially in teenagers, is caused by video-games and music. For example, while I was watching the real footage of the Massacre of Columbine, people were commenting that Eric Harris and Dylan Klebold were influenced by Marilyn Manson.
I am not a doctor or even a psychologist, but I know that games and music do not increase violent behavior in people. For example, I used to play Doom for more than 10 hours a day and I did not get any side effects. My friend Massimo used to listen to Rammstein, Marilyn Manson, KMFDM, Prodigy, Litfiba and other “Dark” rock music without getting crazy and shooting people. Another example that video-games are not related to violence is the 1927 Bath School disaster. According to Wikipedia, ”The Bath School disaster is the name given to three bombings in Bath Township, Michigan, USA, on May 18, 1927, which killed 45 people (38 grade-schoolers and 7 adults) and injured 58.” Sorry guys, but in 1927 there were no video-games.
In addition to this, many European studies show that games do not increase violent behavior; they do the opposite. Games make people relax and get rid of tension and stress that they accumulate during the day. For instance, I used to play Bio Hazard (Japanese version of Resident Evil) every time I got mad with my boss. So, instead of crunching his head against a brick wall, I was using video-games to release my anger.
On the other hand, as with most things, if you play too many hours video-games you could get side effects. For example, a kid from the UK played so often that he ended up thinking that he was living in a game. This happened because he used to play for more than 16 hours a day; but still, he did not become violent in any way.
So my question is: If games do not increase violent behavior, why is the media, such as news and newspapers, saying the opposite?
I think news and newspaper are spreading FUD (Fear, uncertainty, and doubt ) by saying that violent games are the cause of violent behavior. They do that because it is easier to blame video-games instead of searching for real causes.
If some of you are still believing that violence comes from video-games, let me ask you this: If video-games are the cause of violent behavior, Why don’t Japanese people kill each other? Japan is one of the countries in the world with the highest video-games players.
In conclusion, video-games do not increase or cause people to behave violently, and there are many studies that support what I am saying. So please let us stop this nonsense and start to find out who is really responsible for violent behavior in teenagers. A hint? Our society.
This entry has been edited 20 times. It was last edited on Feb 23rd, 2010 at 14:17:00.
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