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    swilso40's Columbine RPG (PC)

    [May 16, 2010 07:16:43 PM]
    I finally past the cafeteria and started figuring out how to blow it up. This game to me was completely a waste of my time and energy. I don't even think that the topic of the game was an appropriate thing to make a game about. The interaction with innocent people and hurting them was not morally acceptable in my opinion as this event was something that truly affected the lives of hundreds of parents in the Columbine High School. I also did not appreciate the fact of having to see a CD with a naked women on it clearly to me was by far extremely inappropriate. If the person would have done something right they would not have reenacted such a tragic event. It would be like creating a game called September 11 with the thousands that have died in the tragedy. Games like this do not belong being created due to there suggestive nature of content.
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    [May 15, 2010 07:59:36 PM]
    I decided to replay the game and still could not plant the bombs in the cafeteria. I want to get into the game more and see more about its portrayal of events and how the game maker is trying to share his meaning with the audience. The text is still nearly impossible to read that I misinterpret its meetings.
    This game clearly is beginning to get boring and the ethical dilemmas in this game appears not to be very prevalent. I expected that this game would automatically have some sense of action such as shooting people but then again I may not be that far enough to where this actually happens. I also find the music to be extremely obnoxious in the game as it continuously loops and completely does not fit the games title one bit and the music is to upbeat for me.

    This entry has been edited 2 times. It was last edited on May 15th, 2010 at 23:35:52.


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    [May 14, 2010 08:30:46 PM]
    This game was rather an interesting approach. I played the game for quite a while but found myself stuck in the cafeteria not knowing what I was supposed to be doing so my experience with it so far is it seems very difficult to accomplish anything in the beginning.I really find the 8-bit use of graphics a tad bit difficult to deal with in the game and makes everything look so blocky including the text. In addition to the text being hard to read which was what the game I thought should be more clear as it seems so important to the meaning behind the game I did not mind the 8 bit approach to the other graphical elements but this day and age there honestly is not an excuse for a so far to me poorly designed game. The controls are easy to use but its not very good on explaining where to go and I personally wish that there was a map. I feel that this game definitely has some potential if the designers could help with the explanation with what is going on. I like the fact that there are no penalities when you get caught by a hall monitor. I feel as if so far that just being kicked out of the building and being able to redo the mission is very fair instead of having to redo the entire game.
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    Status

    swilso40's Columbine RPG (PC)

    Current Status: Playing

    GameLog started on: Friday 14 May, 2010

    Opinion
    swilso40's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

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