pcouri's Super Columbine Massacre RPG (PC)
| [May 17, 2010 11:20:36 AM]
| i played today and realized that this game was long.
other than that it was fun again. but it got a little repetitive, i made it into hell and was battling all the people/demons/imps down there. The message that i thought was coming across got lost on the way into hell.
Before i thought that this game was going to have a message, even if it was preachy at least it would show that some games while they may be an escape from reality that can at least be grounded in it a little still. The game took what was and still is a touchy and relevant topic and made kids (i feel that adults would not be playing an RPG especially one called S.C.M.) hopefully talk about it some. By getting kids to talk about how and why this happened and continues to happen, maybe the next shooting can be prevented or at the least the kids involved might change their minds or maybe get noticed before something terrible happens.
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| [May 16, 2010 04:19:46 PM]
| I did not get to the game yesterday, but when i came back to it today with an open mind it went much better.
As i moved around and just had to fight/kill people instead of try and avoid i was able to look at the game as a whole. It is better than i thought, even though my resolution is off and some of the words are fuzzy the point still comes across. In this game these kids feel they have no choice but to go through and kill everyone, while i think that you always have a choice even if it is a hard or terrible selection. In addition to not having a choice, they take the time to emphasize that these kids want to do this act and are enjoying it. As I went through and took care of most of the inside i decided to go back out and reload and get more health. even though it doesn't seem like anyone would be able to hurt us since we have rifles and knives and they "brace for an attack."
So far it is an average game in terms of play. In terms of its poignancy as of now it seems like its gonna make some preachy point at the end which could be good. Especially since most games are just games and don't try and send a message.
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| [May 14, 2010 11:27:18 PM]
| i had a bad first time with this game. the controls were unlisted and confusing after i finally got through the parts and it was okay after that. i liked that it came out relatively soon after the incident. It probably crossed a few lines with the liberties that they take while writing some of the dialogue.
looking at the gameplay, it was similar to most other rpg's i have played. it was fun once i figured how to access and use items.
from my first impression it is not terrible because it still is just a game. it is about a tough subject but that only makes it a better game, because it brings something that might not get talked about all the time back to the spotlight. hopefully it keeps people aware of this problem and leads to school systems taking more comprehensive look at the society that exists within their walls.
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