HeyItsJake's Grand Theft Auto - San Andreas (PS2)
| [September 21, 2010 07:01:54 PM]
| After the final day of gameplay, I saw no improvements. I think itís safe to say that I will be giving up on the game. I was baffled by how much the ďn-wordĒ is thrown around in conversation, and as a derogatory term, in the game; how could more people not have been upset about that? People chose to debate and argue over the Hot Coffee mini-game, which is also bad, but they seemed to overlook the overuse of a word that is extremely offensive to people. People get suspended in schools for saying things like that, and this game is exemplifying the behavior. Iím not saying that kids are all influenced by the games they play, and after playing this, they will want to go do drive-byís or graffiti walls. However, the constant usage of a word can lead someone to add it to his/her vocabulary, and that word pops up a lot in this game. |
I donít understand where the creators came up with some of the ideas for missions they send the player on. In one mission, I had to spray paint into someoneís eyes and beat him up in order to get away from him and pass the mission. Iím sure it couldíve been done without spraying the paint, but it was a requirement. Later I had to drive the fellow gang members around to perform drive-byís on the rival gang members. While I was not required to do any shooting, I had to keep the car in tact so we could go hit another group of them. Did they talk to real gang members for ideas or just sit around and think about what one would hypothetically do in a gang? Either way, it practically shows me I do not want to get tangled up in a gang or upset one.
Playing the game for three days straight, heck Iím sure you could see it after one day, I think itís pretty obvious that this game is riddled with unethical choices, but my biggest problem with it is that it doesnít allow you to make the right choice. It presents you with a situation and makes you do something bad or illegal because thatís the only way to earn respect from fellow gang members and advance in the game.
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| [September 20, 2010 08:54:30 PM]
| After playing on Day 2, I have to say I have not noticed any improvements in the game. One of my missions today required me to drive my friends around so they could do drive-byís on rival gang members. It prompts the question: why do we even need a video game about being in a gang? |
GTA: San Andreas doesnít do much good to show that the gangs are actually the bad guys. It takes place in a town apparently run by dirty cops, and when you do something illegal, like stealing a car or killing someone, itís fairly easy to outrun the police. They even stop looking after a while. The game shows thugs getting away with murder, doing drive-byís, shouting profanities, and picking up hookers; it doesnít show them getting put in prison or deciding to leave the gang life behind. Even after their friends are shot and killed, one would think a smart reaction to that would be to get out while you still have your life, but instead they take that as a means to get revenge.
One major thing I did notice about the police though is that you do not want to get caught by them. I found this out the hard way as I was bludgeoned with a nightstick while I was on a bike. They shout profanities and racial slurs at you while youíre trying to get away, but if you go back to fight, they call for back-up. If that happens, you better be able to run/drive fast. I think the idea of dirty cops is used to help some players feel more at ease about playing as a gang member, as the protagonist. They are the obvious choice for the antagonist in that situation.
Women have played an insignificant role in the game so far, but they have been around. Iíve noticed that the only women you ever see even walking around in the game are prostitutes and very old women, so they have a slightly skewed idea of women. Iím surprised to see the old women honestly, but I didnít even see any of them until about forty-five minutes into the game. The prostitutes are (obviously) walking around the entire map at night mainly, and they donít seem to be bothered by the police or anyone else.
Now, after two days, I do still not like the game. Iím stuck on one mission toward the beginning, so maybe thatís why my patience is dwindling. Either way, it has one more day for it to redeem itself.
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| [September 19, 2010 03:43:54 PM]
| Having never played any GTA games but always hearing great things about them, I figured it would be an awesome game. Now that Iíve played it for a while, I must say, Iím not impressed. I think itís one of those games/game series that gets hyped up too much, so thereís nothing to surprise you, just a lot to disappoint. The game is filled with menial tasks, like tagging the buildings. I donít want to do that 100 times.|
I think itís fairly easy to see that the main characters in the game have a Relativist mindset, seeing as their ethics seem quite specific to them and their gang. They may believe their morals can be right, but I think the line has to be drawn somewhere, like with murder. The main characters the player cannot control (Sweet, Ryder, and Big Smoke) will kill someone wanton if that person is in the way. This means that the player, too, can do this, but I tried to avoid it because it got the police chasing me.
The police are introduced as the bad guys within the first five minutes of the game. They pick up the main character, CJ, and arrest him for ďkilling a copĒ even though he had not done anything wrong. It was an obvious case of racial profiling, even though one of the cops was African American too. They werenít only racist toward CJ though in the cutscene. One also shouted at the Hispanic cab driver then apologized and said ďno offenseĒ to his Hispanic partner. Once they threaten him to behave because theyíll be watching him, they throw him out of the police car in the neighborhood of his rival gang.
The game portrays all gangs in a narrow, negative perspective; they never do anything legally. They canít get a cab (and pay for it) or call for a ride. They have to carjack a car if they want to get somewhere in a hurry. They canít talk to anyone unless the person is in the same gang. Theyíre always graffiti-ing buildings and fighting for territory and members. They also are out to kill all other members of other gangs, no matter what apparently.
So far, I donít see the point to the game, and I definitely donít see what all the fuss is about.
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