| The last time I played Call of Duty 4 was probably the Summer of 2009. It has always been one of my favorite first person shooters and it was definitely fun playing it again after such a long hiatus. The hallmark of the game (and the reason why I love it so much) is the multi-player experience. The multi-player game mode is extremely simple (compared to later games in the CoD series) and balanced which results in a generally pleasant experience. Players can be successful with any gun they use primarily because there is no gun that is overpowered or so much better than the rest. For example, in this gaming session I used the M40 A3 sniper rifle and pulled off a great score of 44 kills and 10 deaths against others that used fully automatic rifles and shotguns. Now I do have some "go-to guns" that I prefer using especially when I am playing against good competition, but these guns do not guarantee me an advantage. Furthermore, CoD 4's maps (with the exception of Wet Work and Downpour) are always action packed and offer several flank routes and lines of sight which make the gaming experience unpredictable and exciting. Additionally there are a plethora of multi player game modes, which create unique gaming styles. For example, the Search and Destroy, Team Tactical, and Free for All game modes elicit tactical and meticulous play where as the Domination and Demolition game modes allow for rushing and objective based play. Also, if you are not satisfied with the game's installed game modes, you can create custom games in the private match lobby with friends. Lastly, the reason why I can still pick this game up and enjoy it even this late in its existence is the simple kill streak system. The kill streak system is great because it rewards the player for doing well, but it does not force the player to play a certain way to receive the reward. For example, in CoD4's successor Call of Duty:Modern Warfare 2, the Nuke, Chopper Gunner, and AC-130 kill streaks often forced players to "camp" or play overly defensively because they required at least 11 kills to achieve. This hindered the game play experience tremendously because players would enter objective type game modes in order to get a high amount kills and nukes instead of playing the objective. This is seldom the case in CoD4 primarily because each player has the same kill streaks and obtaining kill streaks is a fairly easy task since only 7 kills are required for the highest kill streak reward. There is rarely a need to "camp" because a player is not guaranteed a high amount of kills or a win with the acquisition of a kill streak reward. Rather, players are more inclined to play aggressively and objectively, making the more game action packed and fun. Additionally, with fewer kill streaks gun on gun combat is highlighted, which can ensure that the best players will be distinguished from the rest.
This entry has been edited 1 time. It was last edited on Sep 4th, 2012 at 00:28:01.
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