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    slee78's Kingdom Hearts II (PS2)

    [November 10, 2012 05:11:14 AM]
    Kingdom Hearts 2 utilizes different reward types to make the players feel that they have achieved or accomplished very difficult task. Reward of substance allows players to maintain their character’s status quo and continue playing. In Kingdom Hearts 2, a player’s character, which is Sora, receive full health and MP after he or she has defeated any member of Organization XIII. Also, when a player defeats important boss, he or she receives reward that increases health or MP of player’s character. Furthermore, reward of access is predominately used in Kingdom Hearts 2. Reward of access allows players to access to places not previously reachable. In Kingdom Hearts 2, a player must finish the quest in one land to gain access to other land. For example, a player must finish the quest in either The Land of Dragons or The Beast’s Castle in order to gain access to Olympus Coliseum. However, a player does not gain access to new world that easily. Before a player can enter the new world, he or she has to go through boring part of the game. This is where a player has to fly Gummi Ship and destroy other space ships that attack the Gummi Ship. Furthermore, rewards of facility are huge part of Kingdom Hearts 2. Rewards of facility allow players’ character to do things it could not before, perhaps by enhancing the abilities it already possess or adding new abilities. In Kingdom Hearts 2, Sora, which is a player’s character, learns new ability every few level ups. Also, Sora’s AP increases every few level ups. Some abilities take only 1 AP, but most abilities take about 3 AP. By equipping abilities, Sora can do things that he could not do before. The most prominent reward for the Kingdom Hearts 2 is embedded narrative, or short clips that are shown after a player completes quests or defeats important boss. Personally, only reason that I wanted to finish the game was to see these clips.
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    slee78's Kingdom Hearts II (PS2)

    Current Status: Playing

    GameLog started on: Saturday 10 November, 2012

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