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    MChang's Rusty Hearts (PC)

    [December 8, 2012 05:01:00 PM]
    Rusty Hearts is a mix of a MMORPG and Dungeon-Crawler. The game is developed by Stairway Games and published by Perfect World Entertainment. The first time I played Rusty Hearts was when it was in phase two of closed Beta, which began in August 2011. After playing for a while and reaching the maximum level at that time, which was only 25, I decide to stop and wait for the full release of the game. The game consists of four playable characters. Each character has a background story. The story is revealed as you progress in the game. Like most RPGs, each character specializes with a different type of weapon. The game revolves around two towns. Each town consists of portals. Each portal is a different map and takes the player to different dungeons. For example, the map maybe be called Sewers, but within the map would be 7 different dungeons. Each dungeon is divided by level. The majority of the story takes place in the dungeons. The player will get the quest from the NPCs in the town, but spend most of their time in the various dungeons. There isn’t too much unique about the game aside from the art and character design, and the music. In my opinion the art in the game is well designed. It has an anime aspect to it, but yet it feels westernized. The level and monster designs are also greatly detailed. Even though some mobs may look similar it doesn’t get old. The designs of the monsters correspond well with the level and story. The music in is also a great part of the game. The soundtracks are well orchestrated and sound amazing. From the games I have played, the soundtracks for Rusty Hearts are the only ones I have actually downloaded. The music never gets boring. Along with that, it goes well with the gameplay. Rusty Hearts is an average MMORPG Dungeon-Crawler. What makes it stand out is the uniqueness of the art and the music.
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    Status

    MChang's Rusty Hearts (PC)

    Current Status: Playing

    GameLog started on: Saturday 17 November, 2012

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