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    dkirschner's Dungeon Keeper Gold (PC)

    [June 21, 2014 05:34:16 PM]
    Been goofing around with this for a couple months. It is really good for a 17-year-old game! Feels way ahead of its time. I see so many later games in it. It's very "blocky" like Minecraft. Granted you can't dig up every pixel block, but it's a similar idea. Excavate an underground dungeon and build some preset rooms. The Dungeon Heart reminds me of the Ancients in DotA, and you can build lanes and almost treat your minions as heroes. Like an RTS, you can zoom in and control individual units. Then like a god game, you zip around the map picking up minions, moving them to and fro, and even slapping them to work harder. Because there are so many familiar elements, the game is very intuitive.

    Although the game is totally playable, it's still painfully old in that it is missing so many advances in all the genres it spans. It needs a fast-forward button so badly. It probably has really good tooltips for 1997 (back when you had to read instruction manuals for info), but they are pretty vague for 2014. After playing for how long I did, I still didn't quite understand the relationships between some of the rooms, or what some of the icons even meant, what the various progress bars were for, and some other stuff. There needs to be a way to select large blocks of land easier. When you're excavating, you can sort of drag multiple blocks, but oddly when you're building, you can't. You have to click every square. Annoying! It's different than you would think to get units to fight. You can't drag a box around them like an RTS, but you have to either pick them all up and drop each one of them, or plant a rally flag moving ever forward and sort of coax them to the enemy.

    None of these are damning. It's just old, and I don't expect anything more. But, it was tough to play for long periods of time because of all the stuff above and more. It was fun to play with and had a good sense of humor. I wonder if this was the first game where you play as the bad guy? It reminded me of Overlord for that reason. I also found an easter egg. I just happened to play the game on Peter Molyneaux's birthday, and there was a happy birthday message to him before the main menu. Pretty cool!


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    Status

    dkirschner's Dungeon Keeper Gold (PC)

    Current Status: Stopped playing - Got Bored

    GameLog started on: Friday 23 May, 2014

    GameLog closed on: Saturday 21 June, 2014

    Opinion
    dkirschner's opinion and rating for this game

    Ahead of its time! Fun rts/god game. Also great humor. Glad to finally play. ----------- A bit slow and many features lacking just due to age. Still fun though!

    Rating (out of 5):starstarstarstar

    Related Links

    See dkirschner's page

    See info on Dungeon Keeper Gold

    More GameLogs
    other GameLogs for this Game
    1 : Dungeon Keeper Gold (PC) by maa146 (rating: 4)

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