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                jp's Clash of Clans (iPd)
                 |  | [October 24, 2014 09:37:28 AM] |  | I figured I'd spend my second week exploring the clan/clan wars system. Perhaps this is where the fun is? 
 I failed at finding that fun. Mostly because I wasn't able to join a clan without getting kicked out (with no notification which was weird). There was a case where I was invited to join a clan, said yes, and a few days later I discovered the clan only had two members and that I was the leader!
 
 At this point I decided that I might as well stop playing and move on to something else.....
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 |  | [October 21, 2014 04:38:02 PM] |  | I decided to play this for two weeks just to see what all the fuss is about. I was pretty sure I knew what I was going into, and sadly(?) I wasn't mistaken. I don't to imply that it's a "bad game", rather that it's gameplay isn't particularly appealing to me. I found that I spend more time waiting for stuff to happen rather than actually doing things. So, the game seems rather shallow - it's not about making difficult choices as much as it is about being hyper-efficient with your time. To be fair, I also decided not to spend any money to speed things up. 
 That being said, I REALLY enjoyed the fact that you could quickly and easily re-arrange your village/base. There are so many games out there where you build a base and are stuck with what you went with. In this case I felt I could experiment with the layout of things in order to (hopefully) make my base harder to attack/defeat.
 
 I'll probably play another week or so (it's only been a week) just to see if things evolve/change in any significant way.
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                      jp's Clash of Clans (iPd)
                       |  | Current Status: Stopped playing - Got Bored GameLog started on: Monday 13 October, 2014 GameLog closed on: Friday 24 October, 2014 |  
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