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    jp's Star Wars: The Force Unleashed II (PS3)

    [January 6, 2015 10:30:40 AM]
    Finished! Yay for short games.

    The game ends with a "moral dilemma". Do you kill Vader or not? Obviously you won't be able to kill Vader, so the choice seems "fake" (though, to be fair, the character wouldn't know that it's not possible) to me as a player. I chose not to kill him (and earned a yoda trophy, I'm sure there's another trophy for the opposite choice). It felt like a hollow ending because, as far as I can tell, there was no resolution of much of anything and, perhaps more importantly, the main character never really changed/evolved/grew or anything. He's pretty much the same guy he was in the beginning. It felt really weird, though perhaps it's because I'm not familiar with the original? So, it assumes that I already know and like the character (and that's why it's ok to not have him develop over the course of the game's story)?

    I've been thinking about one of the aspects I didn't enjoy all that much and why. So, the characters movement, jumping, and dashing were perhaps the least enjoyable. The character felt "zippy" (moved quickly) but also stopped just as quickly and this made it harder for me to control. I guess it didn't feel like he had any weight or heft. As a result of my challenges with controlling him I would often die by falling off a ledge, or I would have difficulty jumping on top of a box (overshooting it). For me the falling of ledges wasn't really the issue, rather the problems come from the fact that he's a bad-ass sith with force powers who, in combat is incredible but then inexplicably acts like a bumbling idiot. It's the contrast that is jarring to me. I compare that to games like Uncharted where Nathan Drake is still a bad-ass but at least you get a good sense that all his acrobatics are an effort.
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    [January 2, 2015 06:57:44 PM]
    I've played this twice, for a few hours each time and I'm really close to the end (yay!). It's been while since I played a regular-AAA Star Wars game. I didn't play the first game and there's obviously a fair amount of backstory I'm missing. Apparently I'm playing a clone of the protagonist of the first game (though it's not clear he actually is a clone because cloning tech doesn't work with force-sensitive folk?) who has pretty much all the memories of the original including a love interest with whom he's trying to re-unite. It's a pretty simple story actually and the game doesn't take place in that many locations which also keeps things simple.

    In terms of gameplay, I'm really enjoying how much of a bad-ass the character is with his lightning attacks, light sabers and so on. He gets even better which makes it a really sad affair for the stormtroopers I run into. At this point they're mostly "free heals" rather than opponents I have to deal with.

    I've been playing with headphones and the audio is really good. It adds a lot to the experience and, perhaps surprisingly, doesn't over-rely on John William's famous score. I get the sense that there is plenty of new music (at least with respect to what you recall from the original trilogy). Also, the game looks fantastic - the cut scenes especially. Maybe I've been playing too many old Unreal engine games - because things look so much better and different that it's really surprised me. The game is 4 years old now, so I guess the other stuff I've been playing is ancient by comparison.

    I only just realized that all these sabre crystals I've been collecting can be used to swap out your lightsabers for ones that have different in-game effects. Sigh.

    Also, I don't really understand why there are so many other characters (enemies) running around with lightsabers. AND, why my character is a "good guy" when he uses dark side force powers (lighting). Finally, it feels odd to be able to pluck TIE fighters from the sky and crush them but then not be able to do the same with these two-legged robots. Those are really annoying and I wish I could fling them around...
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    jp's Star Wars: The Force Unleashed II (PS3)

    Current Status: Finished playing

    GameLog started on: Wednesday 31 December, 2014

    GameLog closed on: Tuesday 6 January, 2015

    jp's opinion and rating for this game

    Short and fun. Not too much depth there though.

    Rating (out of 5):starstarstarstarstar

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