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    jp's Time Ace (DS)

    [September 18, 2015 03:34:36 PM]
    So I finished it!
    And yes, the ending is all hokey...well, the whole game is like that. BUT it is more interesting than I initially gave it credit for. The last levels in particular were kind of interesting in an unexpected way.

    1. You know how in most 2D shooters (e.g. 1942) enemies come towards you in a pattern and you can evade or destroy them? ..and then they just fly past you?

    Well, this game is like that except that it's 3D. It mostly works the same too, which I thought was interesting. I realized at some point that I didn't have to destroy all the enemy ships and there were some I should just avoid. The only way to get powerups was by destroying enemies...but, I'm pretty sure that, except for mission objectives/bosses you can get through the game without shooting at all. For some reason I think that's kind of neat, most 3D shooters sort of require that you kill everything. Except for the ones on rails...

    However, this game isn't on rails. Or at least it's mostly not on rails. If you start heading off in the wrong direction you'll get turned around and in those levels that have a "path" you can't go back either. But still, it mostly works... and it reminded me of some of the old Rebel Assault games...

    I guess it felt liberating to not have to worry about shooting everything down and to just worry about not dying or staying alive until the end.

    Oh, it also turns out that the touchscreen icons were for powerups you can pick up that I never thought to use/try out. One was a shield, the other is sort of like a nuke that destroys all enemies and I don't know what the 3rd one was for.

    To conclude - wow, definitely got more fun/interesting. Still a "B" game, but I had fun...
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    [September 15, 2015 05:44:13 PM]
    So it's gotten much better?

    I've decided I'll keep on playing since I've been having some fun now. It hasn't really changed, as a game, but I guess I'm now more accustomed to the controls and the game got a little bit easier? I'm not saying it's a great game by any means, but it's cheesy enough and fun enough that I'm curious to see how it all ends. So far, I'm 12 missions in, everything always ends with "rats, the bad guy got away, I'll get him next time!"...

    A couple of observations:

    1. You only use the stylus, as far as I can tell, during the "repair your ship" phase, which is option. It seems like an afterthought because the main game doesn't need it at all. I could be missing out on some cool stylus-related things in the main game but, to be honest, I have both hands busy already with the flying and playing...

    2. I played with earbuds the other day and heard some of the recorded voices. They were AWFUL. But, here's the thing, the person who was speaking was (in the game) a Russian scientist you rescued so, when she mispronounced some stuff (like "radar") I got the feeling that maybe it was intentional? (being a non-native English speaker she'd easily mispronounce words?) So, I'm not sure if the voiceover was bad because "production values" OR bad because "realism". If "realism" then "bad" means "good". So, I'm confused...
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    [September 13, 2015 05:07:41 PM]
    Wow, this game is old (2007!) and it also looks really old (like PS1 style graphics, I'd say).

    So far I'm not too impressed - you basically fly a plane in 3rd person and try to shoot things. I've finished the first level (1914?) and I lost once on the 2nd level (194?).

    I did think it was neat that before each mission you have a chance to repair your plane (using the stylus to, say, patch holes in the fuselage). If you do it well you get a health bonus in the next level.

    I'm not sure how much more of this I'll play...
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    jp's Time Ace (DS)

    Current Status: Finished playing

    GameLog started on: Saturday 12 September, 2015

    GameLog closed on: Friday 18 September, 2015

    jp's opinion and rating for this game

    "B" game, but still easy and fun.

    Rating (out of 5):starstarstarstarstar

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