Please sign in or sign up!
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
    advanced search  advanced search ]
    GameLog Entries

    dkirschner's DmC: Devil May Cry (360)

    [January 8, 2017 12:44:17 AM]
    I wrote a log for this, it got deleted, then I wrote a short version, but I don't like the short version because the game is worth more than 100 words. So here's a shot at re-writing the original...

    DmC: Devil May Cry is a series reboot and sort of origin story for Dante. His mother was an angel and his father was a demon. They had twins who are Nephilim (half demon, half angel), Dante and Vergil. Over the course of the game, you'll save humanity from the Demon King Mundis, who is enslaving humanity through soft drinks that make people fat and stupid (Idiocracy, anyone??), controlling the world's major news organization, and driving countries into debt. Subtle social commentary...

    Dante is still a sarcastic badass, but through the course of this game he "does what's right" and "falls for the girl," so he turns out to be pretty square after all. There is a lot of 'tude in the game, and the bosses like to curse at Dante. I was called all sorts of names that would have gotten me suspended from high school. Shocking for a video game, but the dialogue is fun and funny.

    If you're playing DmC, you're playing for the stellar combat. It reminded me a lot of Bayonetta, which came out after the last Devil May Cry game, not just in the combat, but in the world and character designs too with the whole heaven/hell/limbo thing. Combat is fast and requires precision. There are a ton of moves and a ton of weapons. I think I had 8 or 9 weapons by the end of the game. Let me try to give a sense of the weapons and controls...

    You begin with Dante's classic sword, Rebellion. Y and B attack, A jumps. X fires Dante's classic pistols, Ebony and Ivory. A number of variations on these (YYYY; YY [pause] YY; A+X; up, up, Y; etc., etc.) do special attacks. That's just his basic sword and guns. You get two more guns (press up to cycle), and "demon" weapons and "angel" weapons. The demon weapons are slow and strong, while the angel weapons are fast and good for AoE. Hold RT and press button combinations to use demon weapons (change weapons with d-pad right), and do the same with LT to use angel weapons. The number of moves is obscene, and each weapon has some specific purposes, so you'll use them all. It's hard to justify this amount of moves in such a short game. The pacing of getting new items and unlocking new moves is brisk.

    DmC also features some simple, fun platforming RT+X grabs enemies and special platforms and pulls them toward Dante, while LT+X grabs and launches Dante toward them. Used in conjunction with double jump, jumping off enemies' heads, angel rush (briefly lunge through the air), and other moves, you can be airborne for a while in or out of combat.

    Luckily, you get extra time to play around with the combat and platforming via secret stages unlocked by finding keys in limbo. There are platforming and combat time trials and some other types. I did probably 25% of them. The most challenging was a combat trial where you could only kill enemies if they were standing within ever-shrinking green circles. As one circle shrinks, another forms, so you constantly have to kite enemies around the arena from circle to circle, only attacking when they are inside a circle.

    Finally, the visuals are stunning, especially in limbo. Limbo is like the real world, but fractured, turned upside down, and all out of sorts. Hard to describe. Watch a video of the first level and you'll get a sense of what I mean (this is the only "carnival" part). Other amazing levels include the night club and toward the end getting to Mundis's tower. The music is an industrial/nu metal soundtrack and gets grating after a while. After I played this for the first chunk of hours with headphones on, I had a massive headache, and I think it was largely the music. It's a loud game.

    That's it! Definitely recommend if you want a big silly replayable action game with kickass combat.

    This entry has been edited 1 time. It was last edited on Jan 8th, 2017 at 15:28:40.

    add a comment Add comment

    dkirschner's DmC: Devil May Cry (360)

    Current Status: Finished playing

    GameLog started on: Wednesday 4 January, 2017

    GameLog closed on: Friday 6 January, 2017

    dkirschner's opinion and rating for this game

    Reminds me a lot of Bayonetta, visually and with the story right now. Fun, fast combat, and I like Dante. --------- Definitely worth playing.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See dkirschner's page

    See info on DmC: Devil May Cry

    More GameLogs
    other GameLogs for this Game

    This is the only GameLog for DmC: Devil May Cry.


    games - logs - members - about - help - recent updates

    Copyright 2004-2014