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    MBergdorf's Deus Ex: Mankind Divided (PC)

    [February 23, 2017 10:08:27 PM]
    So I actually happened upon a choice I made for myself in this sprint. I had a very lovely and informative chat with an NPC in the game, a doctor. She was generally very helpful and one of the least asshole-ish characters in the game so far.

    A few steps later, I happen upon her laptop, and a safe containing valuable items. I decided not to take from them. She's a doctor, working her ass off in a ghetto, and is helpful to strangers. Why should I take from that? Hell, I would offer help if I could. This NPC won me over, and it affected the way I played the game. It would have helped me to go through her stuff, but I would have put her and her patients at a disadvantage. I'm not so selfish as to do that for something that I maybe would have used later.

    But it's a game. Surely me going through her safe wouldn't actually affect the NPCs in this one-time-only mission zone. How could that programming exist? But I made that choice anyway. I appreciate that the game got me to do that. What a well-written zone.
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    [February 22, 2017 10:55:07 PM]
    A person with dissociative identity disorder and a person with PTSD from murdering his own grandson via mind control are both being held at gunpoint. Who will you save?

    Local police are preventing an international agency, which their government supports, from properly investigating the site of a terrorist attack, and are citing home grown subversive elements as the source. What do you do?

    Will you falsify government documents to keep someone out of an apartheid ghetto in which they will most likely die?

    Law versus Good. Utilitarianism demands killing cops. Choose the lesser evil. Man, this game just forces choice on you at every turn.
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    [February 20, 2017 11:12:39 PM]
    Give me a story.

    Anyone who's played Human Revolution knows that the Illuminati is trying to manipulate human cybernetic augmentation to take over the world. You, naturally, have the opportunity to discuss and take part in various issues regarding the core issue. "They're taking our jobs!" one side says, while the other side says "yes, because this guy can lift 300 lbs with one arm!"

    Biggest issue is that augmentations are for the people that can afford them. They're for the rich. As a result the rich get richer and the poor stay poorer. Another issue is how sacred the human body is, or isn't. Medical augmentations are also a sticky wicket; "I didn't ask for this" is a memetic phrase from Human Revolution, and a difficulty setting in Mankind Divided. Particular to this game is the introduction of extremism on both sides, with Aug terror attacks and segregation ghettos for Augs running rampant. Which side is justified, if any?

    I'm ready to explore more.
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    MBergdorf's Deus Ex: Mankind Divided (PC)

    Current Status: Playing

    GameLog started on: Monday 20 February, 2017

    MBergdorf's opinion and rating for this game

    Doesn't live up to Human Revolution, but that's a high bar to hit.

    Rating (out of 5):starstarstarstar

    Related Links

    See MBergdorf's page

    See info on Deus Ex: Mankind Divided

    More GameLogs
    other GameLogs for this Game
    1 : Deus Ex: Mankind Divided (PC) by bwatter8 (rating: 5)
    2 : Deus Ex: Mankind Divided (PC) by dkirschner (rating: 3)


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