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    Mafumofu's Brothers: A Tale of Two Sons (XBONE)

    [February 24, 2017 12:31:46 AM]
    Things got very real very quick. In this session, I helped out an inventor who let me use his plane to continue on my journey. The brothers used teamwork to scale a large castle, and at the top, I discovered what appears to be the house of a giant. The house's inhabitant was nowhere to be seen, but I needed to find a way to cross a large gap. The solution was an owl-like creature trapped in a cage on the desk. I wondered if I should let the beast free, but I had no other choice. Once the bird was freed, I learned that it was seriously wounded in its rear legs. Again, I considered helping the creature and finding another way across, but before I could explore other options the bird took the brothers on its back anyways.

    The brothers laughed and cheered as the bird took to the sky, having the time of their lives as it flew them across the gap. However, just as they land, the bird shutters and collapses dead to the ground. This last "carefree flight" for the brothers took the life of the bird, and they feel regret about their enjoyment and use of the creature.

    Continuing on, the brothers quickly discover the decaying body of a massive giant in primitive armor, followed by nearly a dozen more scattered about. These bodies all leave massive amount of blood in their wake, pouring into and combining with the mountain's river, transforming it entirely into a river of blood. The brothers must descend the mountain alongside the blood river by mutilating and dismembering the giant bodies to clear a path. At the end of their road, they see regular(?) sized humans chanting in a form of ritual whilst completely covered in the giants' blood. At the front of these tribesman is a normal looking woman, tied to a statue and struggling to break free. The brothers douse themselves in blood to fit in, and stand on one another's shoulders to match the appearance of the tribe's assumed deity. The tribe shows praises to the brothers as the free the woman, but realize the deception as the younger brother hops down from the elder's shoulders. The three now escape the tribe and attempt an escape together.

    This game is very quickly escalating and definitely makes you wonder about the horrors happening around you, and whether the risks and actions you're taking are worth the decreasing life of your father, or if you'll even make it back in time to help him. I'm not entirely sure where this game is about to go, but even though this is my last log for this game I intend to complete it before writing my analysis, as the game grows in depth and complexity every time I play.
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    [February 22, 2017 11:54:20 PM]
    In this session, I travelled into a cave with the help of a mountain troll. I braved many traps and mishaps, managing to free the troll's wife from a cage and lock her captor within. We then worked together to escape the cave and she was reunited with her loved one.

    I felt a little curious about the ethics behind these choices, but stand unsure about the effect of this doubt do to the unchangeable nature of the choice. Why was the female troll locked up? What right did I have to free her, just because she could help me progress? Again, this could have had more impact on me if I were offered a choice or received a little more insight into the possible negative consequences of this action.

    All in all, I remain waiting for this game to shock and surprise me with heavy and/or hard-hitting moral questions, but I'm just not getting it. Only time will tell if the remainder of this game will deliver on that message.
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    [February 21, 2017 11:55:58 AM]
    On my first half hour play of this game, I was honestly confused. For my first log I had played Life is Strange, which has very obvious and serious ethical dilemmas. Brothers isn't like that. So far I have seen no obvious ethical problems or serious, consequential choices. I am sure this game will reveal such content in its own, impressive way with time, perhaps by forcing me to make actions which grow continually ambiguously ethical, but at the moment it is not obvious. Perhaps I am expecting the game to hold my hand too much in establishing meaning? Maybe I'm just overthinking it all.

    So far we have taken our father to the healer(?) who has sent us on a quest assumedly for medicine. We've outwitted the man preventing us from working our way through the village, but why was he preventing us in the first place? Is he just a jerk? Does this quest we're going on have negative consequences? We showed him the order from the healer, but he still did not let us through while everyone else has had no issue. At this point, it's still unclear.
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    Mafumofu's Brothers: A Tale of Two Sons (XBONE)

    Current Status: Playing

    GameLog started on: Friday 17 February, 2017

    Mafumofu's opinion and rating for this game

    Very intriguing so far. I haven't seen any outright displays of ethical or moral ambiguity in the same vein as Life is Strange, but I've really enjoyed it.

    Rating (out of 5):starstarstarstar

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