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    Maria Mancera's Zero Escape: Zero Time Dilemma (PC)

    [January 18, 2018 01:19:09 AM]
    For my last game log I decided to follow Q's team more. I decided to follow Q's team more because I found their character development to be more interesting. I also found that the characters in the other teams were kind of bland. They have a few things that are interesting about the, but overall their attitudes and the way that they carry themselves is kind of boring.

    This time around was somewhat confusing for me, I had so many scenes that were available to me that I didnít really know how the flow of time worked. I spent a few minutes trying to piece together what was supposed to be played after the votes, but I ended up just playing one of the scenes. I started out in a kind of gas chamber, which I think they called a contamination room. There is a yellow button by the door that Q almost pushes, but was stopped by Mira and Erick. Then Zero gives the rules to the new game, all the teams are given the option to kill each other again. If one of the teams decide to push the yellow button and set themselves free, it will kill the rest of the teams by sending fatal gas to their chambers. You then as a player are given the choice to kill the others or not push the button and chance it. I chose not to kill the other teams because my morals kind of prevent myself from wanting to kill the other teams. Zero comes back after your decision and tells you that the gas doesnít go off automatically and that you will have to see if you made it or not when you wake up.

    I moved on to another scene after that and find that my team seemed to have survived and that none of the teams decided to push the button. Q's team seems to have woken up in what looks like a biology lab, you are tasked to find a way out. This is where the actual puzzle game play starts, I have to actually look around the room and look for clues. I really enjoyed this part of the game, I think it took me around 45 minutes actually figure out how all the things in the room work together in getting me a way out. Along the way I found a few notes. Some of the notes talk about a virus that has been going around that is highly contagious and is fatal. While trying to find a way out, all of Q's team is pricked which may or may not have been the virus. When you fully complete the puzzle, you find 3 viles. Then ques Zero, he tells you about another murder and how life is unfair. He talks about the radical 6 virus (that is inside the viles) which is a virus that gives you the urge to commit suicide, when you have contracted the virus the chances of you living is 75%. He also tells you that when the 2 viruses are mixed together they cancel out and there is no effect on the body. You are then given the choice of injecting yourself with the radical 6 or not. I chose to inject because the chances of surviving are higher than if you donít. You are then taken back to the bar and everything seems to be fine. You are told about Eric's dark past about his mother's passing and how his father abused him, and the it got strange. Mira starts laughing at Eric's story, then she walks over to Eric and kills him. Q is obviously frightened and confused, Mira pretty much was the least violent person in the group and she just killed Eric (whom she seemed to have liked). Then Mira Kills Q. I found it kind of ironic that when I chose the path that would have a higher chance of survival, almost the entire team dies for no reason. It made me pretty sad to see my favorite team die, and I donít think that this is the end of it either. It's almost like I am still trying to stop the inevitable, and its biting me in the butt. Maybe they all are supposed to die anyway, and there is no way to stop it.
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    [January 17, 2018 12:34:28 AM]
    On my second round through I already know the mechanics of how this game is played, and I could get further. I went through Carlos' team which consists of Akane (a rather normal girl, but I feel like she is hiding something) and Junpei (who is pretty much the bad boy). I found out that Carlos is given the same options as Q on what he can say to the rest of his team. After asking my team a few questions I learn that Junpei and Akane are childhood friends that seem to have some sort of broken relationship. I also found out that they were part of a previous game with Zero. I haven't played the other games in this series, so I am guessing that it has to do with one of the games that came previously. I also learned that the fate of humanity may also be put at risk along with our characters. After a while Gab comes through the vent and Carlos decides to send him to Q-team with the instructions on how they should all vote in order to all survive. He sends Gab down the vent exactly how Q sent him down the vent, which was with cheese. There are so many similarities between Q and C-team, and I found that interesting. After I chose the team according to the note I went on to D-teams point of view. When I entered D-team I found that I could ask Phi (a very level-headed lady) and Sigma (a man with an attitude of an older man) different questions. That is where I learned that Sigma already knew that something like this was going to happen. I am also suspicions of how much Sigma and Phi may know and are just not saying. Gab came and I chose to vote in the way that would save everyone.

    The more I play the more I feel like I am playing chess by myself. I have all the power, I can choose who to kill, or to try and save everyone. I don't know if trying to save everyone will even work in the long run though. A lot of the characters are hinting to me that it is just like prolonging the inevitable. So, I am guessing that at some point I will be forced to go against my choice of saving everyone. I am enjoying this game a lot and am excited to play some more.

    This entry has been edited 1 time. It was last edited on Jan 17th, 2018 at 00:36:49.

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    [January 15, 2018 11:30:03 PM]
    I really enjoyed the story aspect of this game, I really like that there is a lot of time devoted to the story part of the game. The beginning was a little confusing to me, you are tasked with the duty of choosing a side of a coin. If you get the guess wrong you have to play Zero's game, which is 6 of you must die before the rest can go free, if you get it right you all go right. It seems like there is no way to get the wrong choice the first time that you choose a coin, so it took me like 20 minutes and choosing the right coin five times, to realize that there was more to the game. When you go in further you find that you have the option to follow the 3 team leaders Carlos, Q and Diana. After you choose a person to follow, you can then choose the wring coin. So far in this game play I have started with Q's team which consists of Mira (a very bold woman that hat has Eric wrapped around her finger), and Eric (a panicky guy that likes to follow Mira around). You are thrown into a type of district that is based on the first letter of the team leader, so for example Q's district is Q. When you enter your place Zero tells you that the team leader needs vote for a team to execute. It seems that you will always play as the team leader so I got to choose what Q did and said. A little thing that was interesting was that Q has absolutely no idea who he is, and that the suspicious helmet that he has on was not of his choosing and he can't take it off. I also go to find out where we are. Eric and Mira explain that it was an experiment to see if humans could psychologically live on Mars. The time is almost up to make a choice when you are greeted by the dog Gab that was taking the experiment along with Eric and Mira. Gab had a note from C-team that came up with a plan to make no one die as long as everyone follows it. Q sends the dog to D-district (or whatever they call it). I chose to follow the plan that C-team came up with, and that is where I ended.

    I found the game to be so story oriented, with very few things for the player to do, which I really enjoyed. I donít know if later there will be more for me to do, but I am Ok if it just stays the same. I also like the style and graphics. The 3D models are pretty on point, they aren't weird to look at or anything. The only thing is that I could tell that they got a little lazy with the lip-syncing (even with the Japanese audio), which can make it hard to watch at times, but over all its not too bad. I can't wait to keep playing!
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    Maria Mancera's Zero Escape: Zero Time Dilemma (PC)

    Current Status: Playing

    GameLog started on: Monday 15 January, 2018

    Maria Mancera's opinion and rating for this game

    No comment, yet.

    Rating (out of 5):starstarstarstarstar

    Related Links

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    See info on Zero Escape: Zero Time Dilemma

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    1 : Zero Escape: Zero Time Dilemma (VITA) by Alyssa (rating: 5)
    2 : Zero Escape: Zero Time Dilemma (VITA) by Alyssa (rating: 5)
    3 : Zero Escape: Zero Time Dilemma (PC) by AvantAveGarde (rating: 5)
    4 : Zero Escape: Zero Time Dilemma (VITA) by edGarcia (rating: 5)
    5 : Zero Escape: Zero Time Dilemma (PS4) by jalexisw (rating: 5)
    6 : Zero Escape: Zero Time Dilemma (PC) by Radiata (rating: 5)
    7 : Zero Escape: Zero Time Dilemma (PS4) by TwylaFox (rating: 4)


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