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    adsorensen's Shadow Of Mordor (PC)

    [January 18, 2018 09:57:28 PM]
    My third session of Shadow of Mordor was a good time. I'm glad the game isn't linear, like other Lord of the Rings games I've played. Being able to explore and do side missions makes for a nice break from the main story. I like doing the captain missions, which offer a variety of different scenarios to do. The combat has gotten a little easy over time, especially with the different abilities I've unlocked. The introduction of new enemy types makes things interesting though, and keeps you on your toes. I've used the environment more to kill Uruks, which is a fun aspect. Before defeating a captain, I'll look into some intel and try to kill them with their weaknesses. This sometimes makes it a little easy, so it can be fun to go in knowing nothing as well. I plan on finishing the game and am still having lots of fun!
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    [January 17, 2018 07:14:34 PM]
    My second session of Shadow of Mordor was still very enjoyable. I've explored more of the map and and have found a number of collectibles. As you explore and find items, you can read up on lore which is very detailed. I've been focusing more on the story and captain missions and haven't read much of the information, but the detail that went into it is impressive. The game seems to have a nice difficulty curve to it so far, and some captains can be difficult to defeat (which I like). The intel system is very helpful, it's fun to keep the uruk with information alive until the end of a fight in order to find the strengths and weaknesses of captains. It's been cool to see and interact with Gollum, makes sense that he would be lurking around that area. The other side characters have been good as well, and add depth to the world of the game. The leveling and ability points add cool moves and skills that make Talion stronger. I've been using wraith mode more and find it useful, but sometimes hard to see the terrain (which is fair since you can see enemies through walls). I really like the unique nemesis system and the depth it adds to the game. It's satisfying to get revenge on a recently promoted captain that killed you. Some of the bonus objectives can be a little tricky, but I enjoy the challenge of it. Celebrimbor (the elf ghost) is cool and adds a lot to the story. It's interesting that your playing as two characters essentially. I'm impressed with the quality of this game and am excited to play more and see what happens with Talion!
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    [January 16, 2018 11:24:55 PM]
    I enjoyed my first session with Shadow of Mordor. The stealth mechanics are smooth, and I like the sneak attacks you are able toperform. The combat is fluid and easy to get the hang of. This design also makes it possible to fight a decent-sized group of enemies, which makes you feel awesome when you can take them all out. You are able to climb most surfaces on the map, which is helpful to scout out areas and get the drop on someone. The look and feel impressed me and captured the atmosphere of a desolate land (as Mordor should rightly feel). I wish it was easier to gain health (especially in combat). I'm sure I'll unlock things as the game progresses to help with that. The herb healing isn't bad, but I'm just used to self healing to max in games. It's nice there is no penalty for death, besides the captain gaining strength. Actually, the game makes dying a cool aspect with the nemesis feature, which is a system of Uruks that have strengths, weaknesses and ties with each other. I'm looking forward to playing more! Oh and Talion's dagger is sweet!
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    Status

    adsorensen's Shadow Of Mordor (PC)

    Current Status: Playing

    GameLog started on: Tuesday 16 January, 2018

    Opinion
    adsorensen's opinion and rating for this game

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