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    jp's Mini Metro (PC)

    [May 31, 2018 07:11:17 PM]
    I've "discovered" (I don't think it's original - but I haven't checked) a new strategy that has allowed me regularly place in the top 15% (some times even top 5%) for daily challenges! It makes the game less fun to play though, which is a bit depressing.

    In a nutshell:

    a. Always keep an extra line open.
    b. When there's an emergency at a station connect that station to the closest one that will help.
    c. As soon as the train leaves the station, delete the line.

    Yes, the train completes the trip to the station BUT you can then start a new emergency connection line if needed. If you have two engines, the new emergency line will start as soon as you draw it, so, before the other (now ghosted) train finishes.
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    [April 20, 2018 07:01:36 PM]
    I'm surprised by how easy this seems, but then it isn't. I lose pretty quickly even though I usually feel like I'm entirely on top of things. So far I've improved my game by:

    a. Not holding back in the early game with starting new lines.
    b. Trying to make circular lines that overlap on a single station (which is then upgraded)
    c. Making sure each line has a circle, triangle AND square. One of each is super important.
    d. Being less scared to pause and completely redraw everything as needed.
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    [April 6, 2018 06:34:18 PM]
    I heard the 2nd half of a GDC talk on how the audio was done for Mini Metro and I then realized I already owned the game (steam sale?). So...time to play.

    It's a strangely stressful yet calming game - I really enjoy the visual design and the music/audio adds a lot to the experience. You get a real sense that, as you build your lines, that your mini metro is growing and bustling with energy and activity. This all through the music that increasingly adds layers of effects and sounds to really make the experience stand out.

    I'm loving it.
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    Status

    jp's Mini Metro (PC)

    Current Status: Stopped playing - Something better came along

    GameLog started on: Friday 6 April, 2018

    GameLog closed on: Sunday 24 March, 2019

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    Rating (out of 5):starstarstarstarstar

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