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    dkirschner's Titanfall 2 (PC)

    [August 26, 2018 02:10:45 PM]
    Holy wow. This is an outstanding FPS. I played through the campaign over the last couple weeks and had some truly memorable experiences. I haven't played a new FPS in a while (and I know this is 2 years old), but Titanfall has some things I've never seen before.

    For one, the titan/pilot relationships are very cool. Sometimes you play as the pilot, and this feels very 90s FPS with double jumping and wall running. The movement is fairly quick, and you can go invisible for a few seconds from time to time. I used this a lot because it was fun to invisibly run up to enemies and melee kill them. Other missions are more titan oriented, where you hop in the hulking robot and take on larger enemies. Titans have a bunch of different load outs focusing on ranged or melee or close combat, taking out bunches of small enemies, or one-on-one with other titans, etc. Some of my favorite missions switched back and forth between the pilot and the titan. But what I really found neat, like I said, was the relationship. In the story, pilots have a neural link to their titan, and BT-42whatever was such a good character. He doesn't understand humor and nuance too well, and will respond matter-of-factly to Cooper, which is often funny. You really develop a liking for the two of them during the campaign.

    The other thing I have to call out is that specific chapter with time shifting. Extremely interesting to play. In this chapter, Cooper (your character), is exploring a ruined facility to follow data remnants of another pilot (who you earlier find dead). You have this device that can shift between the present and the past so you can see what the facility was like when the other pilot infiltrated. You use this to avoid enemies in one time, and to navigate past obstacles (e.g., a fire in the present? go to the past and pass the area). What's bizarre is that the facility in the past reacts to YOU, so you really are transported to the past. Which raises a tiiiime paradox because this arc weapon was moved and all this stuff happened because the facility is responding to you in the past, which presumably only happens because you're in the present following Anderson's trail. So did this whole timeline happen because you got that time shift gadget and you're stuck in a loop? Of course time goes forward as you pass that chapter, but then at the end of the game, there's evidence that BT is lost in time or something. I haven't thought about it too hard and I'm sure there are reddit threads aplenty. Get your binary translator ready at the end.

    The gameplay, visuals, audio, etc. are extremely polished. I encountered no bugs, only some stuttering on my machine because unfortunately I'm starting to come up against games from a couple years ago that it struggles to run perfectly. It got a lot better when I turned down some graphics settings. I went into multiplayer for a couple team deathmatches, which seemed fun, but I got killed pretty handily. It's cool that multiplayer is so movement oriented with pilots jumping and wall running and using grappling hooks to zip around the map. You can call in your titan too, and then rampage around launching rockets, though in my experience, I was easily destroyed by enemy titans / highly skilled players.

    Anyway, highly recommended to play through the campaign. It's a neat story with likable characters, menacing bad guys (with Australian accents), and tons of action.
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    dkirschner's Titanfall 2 (PC)

    Current Status: Finished playing

    GameLog started on: Tuesday 14 August, 2018

    GameLog closed on: Sunday 26 August, 2018

    dkirschner's opinion and rating for this game

    Fast and fun, very movement focused. Need to make it stop hiccuping though. ---------------- Outstanding FPS campaign.

    Rating (out of 5):starstarstarstarstar

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