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    jp's Final Fantasy: The Four Heroes of Light (DS)

    [May 16, 2019 06:19:02 PM]
    So I had to go to a tower to fight a sand monster. People were hinting that I needed a water spell to before I could do damage. However, I couldn't buy one in the shop so I thought I might have to find it out in the desert or something. I ended up in a tower fighting the sand monster by mistake and it clearly wasn't effective.

    So I died and started back up at the desert village.

    It was night time and I was able to sneak into some caves under the leader's palace - oh, and that's where the water spell was!

    So, I head back to the tower. When the fight starts you get a message that says "hey, don't forget to prepare your water spell" (or something like that). You can't actually prepare it, and I had forgotten to prepare it.

    So I had to die again. Sigh. Third time was the charm.

    Oh, and now I've switched over to the other two characters!
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    [May 10, 2019 07:15:34 PM]
    I assumed I'd stick with this for not a lot...but, I'm kind of enjoying it - especially because I've been pleasantly surprised and confused!

    a. You being as a level 1 character, the king asks you to go rescue your daughter and halfway into a dungeon another character shows up and says you're too weak and joins you. He was not wrong! I had a really hard time "getting started" mostly because all the characters kept on dying! This was not a walk-in-the-park dungeon for a weak character (with no items, etc.)

    b. Apparently you can craft hats that give you powers by slotting gems in them? I have a hat, but haven't been able to slot stuff in permanently because.. UI? I don't get it?

    c. Over the course of the first quest I gathered two more teammates (to get to the titular 4). However, as soon as that was done, two of them bailed! What? I thought these were the "four heroes of light"! Maybe not... I've since been wandering in the desert with two characters...but I just met a third!

    d. The game simplifies a lot of RPG stuff in interesting ways - there are no classes (as far as I can tell), and you have little control over what you attack and such. However, there's more flexibility - you can easily cast spells (don't have to worry about mana and such) via "initiative points" (don't recall their actual name).

    Anyways, I'm really enjoying it so far...
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    jp's Final Fantasy: The Four Heroes of Light (DS)

    Current Status: Playing

    GameLog started on: Tuesday 7 May, 2019

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    Rating (out of 5):starstarstarstarstar

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