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    dkirschner's Wuppo (PC)

    [July 18, 2019 01:17:10 PM]
    Yet another free game that I'd never heard of before from...from where...probably Humble Bundle since it was in my Steam library. The number of great free stuff from Humble Bundle (or $1, okay), Twitch Prime (free with Amazon Prime), Epic Games, and etc. is getting wild. It's like I don't have to buy games anymore. I bought two cheap things from the Steam summer sale (because it felt weird not to!), and I may not have bought anything over the winter one. And I've still got a massive backlog.

    Anyway, Wuppo. Odd name, odd game. What a hidden gem this was. It's like a narrative puzzle-platformer RPG hybrid thingy. It is cute and charming and funny and really well made. You play as a "wum," which is a little creature that reminded me of Strongbad's head on 4 legs. You're chilling in the "Wumhouse," where a lot of wums live, and the manager gets pissed at you for dripping ice cream all over the floors, so he kicks you out. But not before you meet a bunch of the quirky residents, take a lot of baths, play a quiz game to get a disguise to get to the 5th floor so that you can clean it, fight a giant dust monster, fight a giant ice cream monster, steal a train ticket, take over operation of the bell tower, help a wum paint a picture of fireworks, and more. Thus begins your adventure as you leave Wumhouse and look for a new place to live.

    During the game, you learn about the history of the world and its "races," largely through collectible film strips that you bring to wise wums (and one wise fnakker), who help you interpret the films. You'll encounter a wide variety of creature types (like the mud-loving fnakkers, the peaceful zen-like blussers, and the capitalistic splenhakkers). For example, you quickly learn that there was a big war between the wums and the fnakkers, and the wums cast the fnakkers into a giant sinkhole. Are the fnakkers really dead and gone, or are they still alive down there in that sinkhole??

    Gameplay in Wuppo generally involves talking to NPCs and completing missions that move the story forward, opening up new areas to explore. You'll acquire a variety of items (and lots of hats) that you can equip one at a time. Most items serve some useful purpose. For example, you get a "popo" hat that can pull levers and doors, various items that let you see in the dark, a "workman's hat" that lets you blend in with wums in Popo City and gives you a mustache, and on and on. You do use a gun to fight, but it looks like it shoots paint, and you can modify it in a few different ways. There are a lot of boss fights (about 20 total, I believe, and a handful are optional), and these are really fun. I didn't have any real problem with any until the final boss, but I eventually got him after 5 or 6 tries. The focus of the game is not on combat, even though you have to fight to progress, and I really like that. It didn't feel violent or combative, which is a nice change of pace. The antagonisms are sillier. A related thing is that you don't have HP, you have "happiness." You can increase your happiness by doing nice things for NPCs. This was a cool way to incorporate HP in the game.

    There is all sorts of stuff to do in the game that isn't related to the main story. You can fish for items, you can go to a theme park and ride rides. There is an entire island chain that has nothing to do with your main mission, but you can go explore it anyway, talk to characters there, swim out far and see what's out in the ocean. I took a train one time and it stopped at a cafe that I never went in (because I had no money to spend at the time, but I'm sure there were other neat things there to do). The game is so creative and so well done. The art looks like MS Paint. The characters are really expressive. The characters and dialogue are always funny. The audio fits the game like a glove.

    Definitely worth just getting lost in the game's charm for the duration. It's never too hard, though there are some challenging puzzles and areas (such as Redav Kned's guest house) that will make you feel great for completing them. Took me near 11 hours. Minus a few points for some bugs (screen size was stuck small sometimes, first time I tried to play I couldn't get the sound working and nothing would fix it) and the time I crashed the game by worming my way off screen. I was worried that I would start and then not be able to finish because the audio wouldn't work or the screen size would lock small, but it was okay! How do people not know about this game?! It probably just got lost in the crowd in Steam. Play it and tell other people to play it!


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    Status

    dkirschner's Wuppo (PC)

    Current Status: Finished playing

    GameLog started on: Tuesday 16 July, 2019

    GameLog closed on: Thursday 18 July, 2019

    Opinion
    dkirschner's opinion and rating for this game

    Cute, funny, exploration platformer sort of game. -------- Fantastic, so charming, and such a breath of fresh air.

    Rating (out of 5):starstarstarstarstar

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