|
Oliverqinhao's Disco Elysium (PC)
|
[January 23, 2020 12:59:02 AM]
|
During this part of playing. I found the game discusses most of the controversial topics in the world we live in, including ideological struggles, class confrontations, sexual ridicule, and racial discrimination topics, etc. they are all discussed thoroughly in the game. of course, the game There is no choice of side on any topic, everything is the player's own choice.
as for the gaming part. I found very interesting that the developer considers emotion as a skill. for example, empathy is a skill in the game which you can level and if you level it up enough, you will unlock extra conversation.
read comments (1) -
add a comment
|
[January 22, 2020 12:47:06 AM]
|
Disco Elysium is a video game similar to a TRPG. The gameplay has a strong sense of drama. Its core advancement method is similar to the puzzle design of "Divinity: Original Sin II". It requires the player to dismantle a complete plot, without guiding, and let players collect and splice by themselves.
The protagonist in Disco Elysium has a negative attitude towards his past. He feels dazed and apprehensive about the past. He asks himself: who am I. and he wants to escape from himself. the text is elegant and charming to read. The description of spirit and emotion is far more complicated than any game I have ever played.
And that is all I feel for the first 30 minutes playing. I feel I can learn more from this game in the following playing
add a comment
|
|
|
 |
Oliverqinhao's Disco Elysium (PC)
|
Current Status: Playing
GameLog started on: Wednesday 22 January, 2020
|
|