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    jp's Tom Clancy's Ghost Recon: Breakpoint (PS4)

    [April 25, 2021 07:40:28 PM]
    I think what I've enjoyed the most so far is feeling completely overwhelmed while trying to understand what exactly this game is trying to be/provide. For a while I thought that this was "like Destiny" - there's a main story, but lots of daily quests and missions of different times you can do. It all takes place on a giant map - so it definitely felt like a "modern shooter" version of that.

    But then, I've played a few missions and it's not like that at all - mostly because the missions are really short and you spend most of your time travelling to get to the mission's location. So, they're not like Destiny's strikes - where you instance and then spend 30 minutes following a mission. Here you sort of pick a location, get there and you're done as soon as you talk to person "X" or as soon as you dispatch all the baddies there.

    So, then I thought maybe this is more like the (early) Assassin's Creed games I've played (it is after all a Ubisoft game) - but again, there are important differences here as well. For one, this game has the levelling up for both character and items/gear/weapons. I guess this is why I was making the connection to Destiny?

    I guess I should also play The Division because now that I think about it, perhaps that's the closer connection?

    Anyways, I have been having fun! Though I've been playing on easy which probably explains a lot. Interesting things so far:

    (a) The game offers two main modes of play which I'll describe as "arcade" and "simulation". The sim version has no UI and (I guess) is more realistic in that you have to really explore and stuff rather than relying on the UI to tell you where to go and that sort of thing. The two settings are interesting, but I'm most surprised by the fact that you can simply switch over from one to the other AND, more importantly, you can create you own hybrid mode by toggling a bunch of different settings. Ubisoft has really leaned into the "config this game however you want" beyon controls, which is pretty interesting. Especially since the game (presumably, I haven't tried it yet) has pretty robust multiplayer offering including co-op and what I think is some kind of general shared-world campaign.

    (b) The whole thing is connected to Ubisoft's game service network (UPlay?) which is pretty amazing (annoying too) given that it resides on top of the Playstation infrastructure - I think I can buy stuff through their store and I'm not sure if that would bypass Sony's store? I think this is all pretty wild in the context of the Apple/Epic store kerfuffle - because this seems very much like an example of two different ecosystems sort of playing well with each other? I signed up with some sort of throwaway account that is somehow linked to my gmail...

    (c) I've been getting emails to this account that recognize/know what I've done in the game! Their friendly and all, but it was kind of creepy to get an email recognizing that I had made some in-game progress and all...
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    jp's Tom Clancy's Ghost Recon: Breakpoint (PS4)

    Current Status: Playing

    GameLog started on: Saturday 17 April, 2021

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