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    jp's Steel Horizon (DS)

    [August 30, 2021 11:02:15 PM]
    I've gone into this game completely blind having no real idea what it's about other than WWII. I was a bit worried that it might be a hex 'n chit style wargame that would be interesting on paper but unplayable in practice (the interface being the biggest issue followed by a convoluted and lengthy system of rules). I was not set at ease by the fact that there are 6 separate tutorials - 3 strategic and 3 tactical you need to do before I think it makes any sense to even get started. Maybe. I think I did 4 of them and then decided to do the first mission.

    I got impatient because, from the tutorials, I was getting the sense that this game might be like Advance Wars (bases to build troops, healing/repairs, turn-based) but with a bit more depth (groups of units together get bonuses depending on which units are in the group). And...so far I haven't had much luck (only played 2 missions) because I haven't run into the unit creating part that I enjoy...the first two missions still feel a little like tutorials (though I did lose one) so we'll see?

    The back of the box says there are 20 missions so...perhaps the latter ones get really long and involved?

    Oh - the game is a WWII pacific fleet game with subs, and destroyers and all that stuff. I think it's neat that you can (should?!) create different fleets with different ship types and so on...but strangely the battles are in real-time! I'm not sure how to play these well other than paying attention and triggering a special attack when it comes online, but other than that I just watch things play out? So, there's a rock-paper-scissors style relationship between certain ships. I've also just noticed the game has a manual - perhaps I'll read it to refresh stuff from the tutorial...there are lots of different ship types and I'm not sure I'll be able to keep them all straight..
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    jp's Steel Horizon (DS)

    Current Status: Playing

    GameLog started on: Thursday 12 August, 2021

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