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    dkirschner's Devil May Cry 5 (PC)

    [October 22, 2023 08:46:40 PM]
    I just went back and read my entries for DMC (12 years ago...!) and Devil May Cry 4. I was surprised at how familiar the writing sounded. My thoughts on those previous games are similar to my thoughts on Devil May Cry 5. Stylish, over-the-top, an absurd amount of weapons and moves, etc., etc. The main difference is that I was less impressed with this one, maybe because I've seen two of these games before (plus Bayonetta 1 and 2, which are similar). OH, and because I played on Amazon Luna for the first time, which I will talk about at the end.

    What makes this game different? There are three main playable characters this time: Nero, Dante, and an emo poetry-lover named V. It takes all of 5 seconds to figure out what "V" stands for, and I waited and waited for the inevitable plot reveal 10 hours later. Dante and Nero play more or less how they did in the previous two games, with a couple additional demon forms for Dante and a bunch of different right-arm weapons for Nero. V was my favorite though. He's physically weak and controls familiars. There is a raven-bird-monster and a panther, plus a giant golem you can summon that stomps around the battlefield shooting lasers. Devil May Cry 5 has the same "stylish" combat system as the others, and I figured out that V was the easiest (for me) to score high. Eventually, I figured out how to make Dante score high too, and by the end of the game, I was getting a lot of SSS rank (Super Sexy Stylin'? So Super Sassy? Snazzy Sword Swatting?), especially in his Gunslinger mode. Basically, it's easier to score high if you use range styles and attacks because when you get hit, your score decreases. Stay at range and you don't get hit. That avoids the problem of me having to learn how to avoid attacks!

    The story was convoluted as hell, but told in an interesting way. It all revolves around killing this big baddie demon, king of the Underworld guy. You play segments of time around a pivotal battle, some leading up to the battle, some during, and then the story moves on afterward, and you play from the perspectives of all three characters. Sometimes, you get a choice of who to play. I was often unclear on what the hell was going on, but the story could have been about what the King of the Underworld had for breakfast, and I still would have been entertained. The combat is fantastic. And that's really the point. Not whose brother is whose and whose daddy hates them.

    Back to Amazon Luna. That's the reason I played this game now. Every week, I check what games are free on Epic and Amazon through Twitch Prime. I recently noticed that Amazon also had a section for Prime members called "cloud games." You can play a handful of free games each (couple weeks? month?) on Amazon Luna, which is Amazon's cloud gaming service. I think I first noticed this when Citizen Sleeper was on there over the summer, but I was already playing it on Game Pass. Anyway, imagine my surprise to see a AAA game that was on my wishlist appear for free on Luna. I decided to check it out. How does Luna work? You literally just click "play now" and it streams to your computer. Like, that's it. No downloads. It was really fast and smooth...for a while. I think I had two or three play sessions with no problems. Then I was playing on Friday, and the game kept freezing. The first time it did it, I didn't understand what was happening. Normally, when a game freezes, it's the software on your computer. You x out of it or ctl+alt+del, or restart your PC if it comes to that. I did all those things and when I booted Devil May Cry 5 up again on Luna, it was still frozen. Turns out you have to exit the game through Luna to fix it. Okay. Well, the game proceeded to freeze every so often for a few hours, probably 10 times in total that afternoon (I persevered). It was really, really, really irritating. Luckily the game was autosaving regularly, but who knows how much time I spent replaying sections. And god forbid this happen during a game that doesn't autosave often. Then I played DUSK for a while today with no freezes...So like, 95% of the time, when I was playing on Luna this past week, it's been great. The other 5% of the time, when it's freezing, it's frustrating. I'd be pissed if I was paying for it, but for free games, I can put up with it. As for Devil May Cry? I feel like I won't miss skipping the next one in the series.
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    Status

    dkirschner's Devil May Cry 5 (PC)

    Current Status: Finished playing

    GameLog started on: Friday 13 October, 2023

    GameLog closed on: Friday 20 October, 2023

    Opinion
    dkirschner's opinion and rating for this game

    Slick! Lots of moves, tough to master so far. ------------ Too many weapons, characters, and moves! Fun game though, slick combat.

    Rating (out of 5):starstarstarstarstar

    Related Links

    See dkirschner's page

    See info on Devil May Cry 5

    More GameLogs
    other GameLogs for this Game
    1 : Devil May Cry 5 (PC) by JJeriah10 (rating: 5)
    2 : Devil May Cry 5 (PS4) by jp (rating: 5)
    3 : Devil May Cry 5 (PS4) by terrormiah (rating: 5)

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