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jp's Star Wars Jedi: Fallen Order (PS4)
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[June 20, 2025 02:51:01 PM]
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One of the benefits of playing old games I've been sitting on for a long time is that I know that I picked up the game for (usually) a good reason like "this game was well received or interesting for some reason" and, for some games, by the time I get around to playing it I don't recall exactly what those reasons were. To be fair I sometimes pick up random games because they're cheap and I haven't heard of them and they might be interesting. Anyways, what this means is that when I get around to playing them there's a bit of a discovery process for me which also includes recalling what it was that motivated me to get the game in the first place.
So, Jedi Fallen order!
I don't remember if this game is supposed to be "good" or what (it's sequel Jedi Survivor I remember as being well-regarded critically), so as I start playing I'm thinking ok - this is like an Uncharted game but it's Star Wars! (the initial scenes on a backwater planet in a giant spaceship junkyard where the work being done is stripping old (oftentimes giant!) spaceships...
There's acrobatics, getting to places by jumping, climbing, swinging, and so on. There's also cut scenes without too much backstory. And it's all action-based..and feeling very much like Uncharted. Cool!
But then, things "go bad" - the game takes place AFAIK between episode III and IV. So, Jedi are getting hunted down and my character has force skills! (which he's been keeping hidden). Oho no! Rapidly the bad guys (Imperial inquisitors!) show up and you have to escape.
And here, mostly, in a high-stakes escape sequence (on a moving train! so, again reminded of Uncharted...but not in a bad way!) you're introduced to the different combat moves, and blocking, deflecting blaster shots (you have a lightsaber it turns out), using a force skill, etc.
Ok, this still feels sort of like Uncharted - no shooting, but still action and set-piece oriented!
Of course this is all the prelude - you escape...and cue more cutscenes and you meet some characters and end up on a planet where you're told to investigate (enter) an ancient Jedi vault or something like this.
Ok, I got this! I start wandering around, meet a little robot guy, and waltz into a cave and this monster (with a large health bar) hits me twice and I'm dead.
Oh. That was not like Uncharted - felt much more like, say, a souls-game. I might need to tune down the difficulty. And, of course, I'm not yet really accustomed to the controls and the moves, etc. (I'm also pretty bad at these games).
Slowly, the game starts to open up, I learn there are skills to unlock, you need to level up, killing monsters helps with this, now I can heal (the little robot is your buddy and carries stimpacks).
It's been an interesting introduction to the game - and it's a bit weird how some stuff opens up out of sequence for my exploring (I killed this monster - there was a chest, but I couldn't open it, I still don't really know why, it wasn't a bug though I was suspicious of that for a while because I did have the game crash on me once)....
Anyways, I've finished my work on the planet (got into the vault) and I'm now on a "follow up on the leads" part of the adventure. Fun so far, but we'll see.
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jp's Star Wars Jedi: Fallen Order (PS4)
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Current Status: Playing
GameLog started on: Saturday 14 June, 2025
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This is the only GameLog for Star Wars Jedi: Fallen Order. |
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