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dkirschner's Ninja Gaiden 4 (PC)
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| [January 2, 2026 02:49:02 PM]
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Never played a Ninja Gaiden game before (maybe did when I was a kid), but I knew this was developed by Platinum Games, so I figured it would feel like Bayonetta and their other fast action games that I've played. Indeed, Ninja Gaiden 4 feels like a mix between Bayonetta and Devil May Cry. I don't know what previous Ninja Gaiden games are like!
In this one, you play as a guy whose name I already forgot even though I beat it 2 hours ago. None of the characters have much personality. Anyway, you're a badass ninja and you have to save Tokyo by reviving and then killing a giant dragon. You do this by following a linear path to break four seals, killing the guardian of each seal, and then killing said dragon. Story and missions are extremely straightforward. Oh yeah, and when you're almost at the end of the game, you take control of a different character in the past and retrace the main character's steps backwards. You go through an abbreviated version of every area again and have to kill all the bosses again. Yay, backtracking...
What you will play this for is the combat, which is very fast and brutal. I haven't played anything this gory in a long time. The learning curve is steep. You can button mash your way through like the first hour, and then you will start getting your ass kicked. Instead of learning the deep combat system, which ends up with four weapons, two stances, various special abilities, a shuriken, and like 50 moves (including what you can do in the air and jumping up and down from things in the environment), I set the game to easy mode after a couple hours and button mashed my way through. My rationale? I am on a Game Pass timer and still have to go back to Hollow Knight: Silksong, and maybe Blue Prince. I am least interested in Ninja Gaiden and would prefer to spend my time attempting to beat Silksong.
Button-mashing your way through the game on easy ("hero") mode is still satisfying. The game mostly plays for you, auto-blocking all enemy attacks, but that let me pay attention to the environments and the enemies. Ninja Gaiden 4 is a visual treat! Somehow my computer ran it just fine on my TV. The environments are detailed, especially the neon-lit underground Tokyo part. Enemy animations are meticulously done, and bosses are huge, fast, and scary. There is also souls-like difficulty here on the bosses. They all have two phases, lots of different attacks, and are just plain cool. Granted, I was playing on easy, so I never lost enough to get frustrated at them!
And that's Ninja Gaiden 4. Played on easy, ended up just trying to speed my way through, it was pretty to look at with some good metal soundtrack, but it felt pretty much like 10 other games I've played before. I wouldn't bother playing it unless you really love these types of combo-combat action games.
This entry has been edited 1 time. It was last edited on Jan 3rd, 2026 at 02:47:29.
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dkirschner's Ninja Gaiden 4 (PC)
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Current Status: Finished playing
GameLog started on: Wednesday 31 December, 2025
GameLog closed on: Friday 2 January, 2026 |
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