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    dkirschner's Great God Grove (PC)

    [January 12, 2026 04:10:32 PM]
    Finished this over the weekend. It's a cute, charming little narrative game with a clever gimmick that doesn't get overused or used to its full potential. In Great God Grove, you play as a character who needs to solve the problems of various gods and denizens in the titular great god grove. You see, a rift has opened in the sky, and it requires all the gods to work together to close it. But they are all angry and disharmonious because the newest god has gone and manipulated them all, turning them against one another and making them cause problems.

    So, you get this megaphone that can suck up dialogue, and then you can shoot the dialogue at characters, causing reactions if it makes sense. For example, one character might be telling you all the great things about his girlfriend. You suck up his words, find the girlfriend, who tells you that she wishes her boyfriend would tell her how he feels about her. Then you shoot his words at her ("I love her so much, she's so great"), and she goes "Aww," and they can be emotionally vulnerable with each other (or whatever).

    It's a clever little word game, but in practice it ends up being easy and straightforward. There are only so many sentences that can be sucked up, you can only hold five at a time anyway, and there are only so many situations in which it makes sense to use them. I did look up solutions in a walkthrough a few times really early on, but once I got the hang of the game and its logic, I never used one again. It's about identifying what dialogue would make sense being spoken to other characters, finding that dialogue, and then using your megaphone to blast it to the other characters. Levels are small enough that this is not hard.

    That's basically it. It's really simple. There are some "optional" interactions, as you can play around and see what sentences will have what effects on what characters, but you'll usually have solutions figured out quickly. It's got charm and it's kind of funny, but I'd say has more of a silly vibe that often makes it cross over into childish territory. As the end approaches though, it begins sharing poignant lessons regarding its themes, and I appreciated it a bit more. One other thing to mention is its treatment of gender, which is really diverse. That stood out to me: masculine women together with feminine men, pronouns that don't match gender performance, gay couples, humans and gods crushing on each other, characters who you totally misgender because they look ambiguous. It was a little confusing at first, but once I realized that the game was playing with gender constructs, I liked that aspect.

    Wouldn't really recommend unless you want a one-trick pony silly narrative game. I wouldn't have missed it had I not played, but it was good for a few evenings worth of entertainment.
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    Status

    dkirschner's Great God Grove (PC)

    Current Status: Finished playing

    GameLog started on: Saturday 3 January, 2026

    GameLog closed on: Friday 9 January, 2026

    Opinion
    dkirschner's opinion and rating for this game

    Cute, silly, grew on me. --------- Straightforward word game.

    Rating (out of 5):starstarstarstar

    Related Links

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