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    Tevin P.'s GameLog for Shadow Of Mordor (PC)

    Saturday 17 February, 2018

    The first thing I did when I started the game back up was to start a brawl. I wanted to see how many orcs I could fight at once. It was something like 20.

    After I spent some time doing that I decided to move on to the story again. As I walk towards a mission area an orc called my name. He offered me info on where I could find the black and if i set him free. I found this kind of ironic seeing as orcs had kill Talions family. Talion wasn’t really sure that he could trust the orc but ended up setting him free. As I played on the orc told me about a rivalry that he had with an orc captain and that if I helped him kill the captain he would give me more information.

    At this point the game pointed out a few things. If I found the right people it would give me information on the people I was trying to kill. The particular captain I wanted to fight was immune to arrows but scared of a creature called a caragor. I thought it was interesting that the developers gave a character not known to have fear to give it to them. After setting free a caragor and watching it kill the captain, the game gave me another bit of information. The world would change as I played the game. The orc I was helping, ratbag, moved into the orc captains position. I thought this was a very interesting mechanic. It meant that every kill i make someone will fill that slot. Maybe it is supposed to imply some sort of futility.

    Comments
    1

    hmmm, I agree that death and killing may lose their meaning in a game where the enemy is always replaced by their underling. You may want to continue playing the game to see if there is a message the developers want you to see in the Nemesis System.

    Thursday 22 February, 2018 by zhardy
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