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    Dalton.Rees's GameLog for Prison Architect (XBONE)

    Friday 30 March, 2018

    Prison Architect: Session #3, 29 March 2018
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    City building and other unit management games like this one reveal the horrible potentialities of perceiving other human beings from a totally detached, mechanical vantage point. As both text on a paper and cartoon representations on the screen, quantifying other agents in this way allows one to systematically do unto others as they would not directly, in the flesh. Both parties lose humanity, and I really dislike being placed in this role in this game.

    Comments
    1

    Great job! Prison rehabilitation and the tough decisions administration have to make for prisoners are issues well reflected in this game. Either one of those issues could be interesting to write about and you might be able to draw some parallels to how real life ethics effect prisoners.

    Also, make sure the game doesn't get you too down with it's heavy topics. Take a break if feels like too much.

    Thursday 5 April, 2018 by Lynn
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