Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    sergey_bond's GameLog for Shadow of the Colossus (PS2)

    Sunday 4 February, 2007

    GTA San Andreas is an incredibly unique game. It has combined all the best characteristics of all the GTA games and added even more great fun features and realism. Unlike in all other GTA games you main character can swim in the water and under the water as well as he can eat, workout and change outfits. As I started playing the game, there were so many fun things to do like drive around, change you characters appearances and just go around have fun by just destroying things. The story line starts out kind of slow and boring, you have to do simple, dirty jobs like killing or protecting someone. Yet, there are so many things that I was tempted to do, like go explore the map and operate different vehicles. But most of these things have been not possible. For example when I tried to go and explore the map some of the roads were closed and if I tried to break through to another territory, let’s say by swimming, I would immediately got five star wanted level and cops would end up killing me. Also, the reason I found the missions boring is because you had to use simple weapons, but I had found the way to make it more entertaining. I just entered the weapon cheat codes and the missions were more fun and went by a lot quicker. As I have mentioned earlier, this game really had done a great job in creating the game realism that everyone always wanted. You were free to go anywhere and do anything; there are no obligations to do the missions. Also there is an new addition to this type of game, you have to feed you character if you do not he will loose weight and muscle mass. In addition to feeding your character you have to go to the gym and work out to gain that muscle mass, which adds to the strengths of you hero. But sometimes this reality can create problems, for example when you are playing the game and in the middle of the mission your character can become hungry and start loosing strength so you have to go and feed him as soon as you are done with the mission. But if you are to feed your character too much he will end up throwing up…

    Comments
    1

    What sort of insights do your comments on what is and isn't fun give you into ideas for game design? How would you have done things differently if you were on the design team?

    Also, do you have a second log for this week?

    Monday 5 February, 2007 by Jade
    write a comment      back to log
     
    NEED SOMETHING HERE
    blablabla
    blablabla

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014