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    Maxwell Weinberg's GameLog for Halo 3 (360)

    Tuesday 22 January, 2008

    SUMMARY

    Halo 3 is a first person shooter with single player campaign and online multiplayer matchmaking, where you play as a UNSC-Spartan soldier in the future. I focused on Team Slayer, an online gametype where the goal is to kill the enemy team to earn a team total of 50 kills.

    GAMEPLAY

    Halo 3 provides intense, fast-paced gameplay that kept me on the edge of my seat and focused throughout my gaming session. It was challenging, and I found myself talking to my teammates a lot, via microphone, to communicate strategies to claim victory. Getting killed in the game, I noticed, was half the fun, because it makes you feel like "I shouldn't have died there. I'll do better next time," this providing perpetual attraction to the game.
    Because I was playing online, there is no story. However, with each game won, my rank increased, moving me closer to a higher ranking officer.
    The game itself is incredibly fun and inventive, keeping true to the old Halo games, but adding new gameplay functions at the same time (such as equipment, like bubbleshield and powerdrainer). And nothing is as satisfying as a no-scope headshot or a Plasma-Grenade stick.
    Even when I did badly in a game, I still wanted to continue to play, knowing that with each game, I would get better and understand what to do in each given situation.

    Comments
    1

    I submitted this log late because I entered the class late and just recently got my Xbox Live up and running, allowing me to write this. An personal incident also happened on Friday which prevented me from submitting this earlier.

    Tuesday 22 January, 2008 by Maxwell Weinberg
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