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    BEEFcakes's GameLog for Super Smash Brothers (N64)

    Wednesday 23 January, 2008

    SUMMARY
    Well there is a single player aspect to Super Smash Brothers but it really isn't gripping. You go through some pretty short levels where you face various bosses but there isn't a real in depth story. It is pretty fun taking on 18 kirby's but it gets old after a while. Before you start you get to choose between many different characters. Ranging from Link, Kirby, Mario, Donkey Kong, and many others. Each has their own different attacks. The object of the single player is to get through each level and then kill the boss hand at the end. The hand is pretty difficult at first but you figure out each of it's attacks and you can easily beat it after that.

    GAMEPLAY #1
    I had played this game before when I was younger but this game still maintains it's childish nature...even though it is violent, it is good natured. You can easily get frustrated if you are playing with people who know what they are doing but you catch on to your character easily enough. While playing the game, everyone is laughing and having a great time. Even people who are watching have a good time commentating.

    The characters in this game are great. They are all your favorite classic characters. There really isn't much to the story here. The point to the story is that each character is a toy and the hand you fight at the end is the "human." I don't really like the story. For me, the only reason to play this game is if other people want to play against you. The multiplayer aspect to this game is ridiculously fun. Everyone who comes in and sees Super Smash Brothers gets wide eyed and wants to play. Each match is fun and each is unique because you do different things to people and different items drop.

    GAMEPLAY #2
    After playing again for another 45 minutes or so, I got a lot better at the character I chose. It was a lot more fun and I could actually feel like I had control over my character. While playing with other people, it tended to make them angry or frustrated at times. It starts out to be fun but you need to play the game in small doses. Even playing it for 45 minutes was too much. It also got a little repetitive.

    DESIGN
    As fun as Super Smash Brothers is, it's not a game that you get into. You don't get very emotionally connected to it at all. The graphics aren't amazing but it is an old game. They are pretty advanced for their times and each level has different little quircks to it. Obstacles come in to play in different levels. Like tornadoes, spaceships, lava, and many more.

    The only thing that was frustrating about this game was how the players moved sometimes. The timing of the moves was weird too. You have to figure out the timing of the game to have the upper hand. It's exciting to get the powerups. There really is no reward system. The only reward you get for winning is being able to see your characters dancing while the other one clap for you. So you can't really get that attached to the game.

    A downside to the game is that it is basically just a lot of button mashing. Each character only has about 3 moves that they can do. So there isn't much versatility. You also just end up seeing the same thing over and over between characters.

    Comments
    1

    There needs to be two separate gamelogs per game session, please.

    ~Sheena Marquez

    Wednesday 30 January, 2008 by SheenaMarquez
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