Friday 8 February, 2008
Halo 3 is a first person shooter where you take control of Spartan 117 aka Master Chief to finally defeat the rest of the Covenant army and finish the war against the human race. This time, you are on Earth trying to stop the prophet Truth from using an ancient artifact to activate the remaining Halo's which will destroy all life in the galaxy.
I have played through the previous two Halo games and have loved both of them. The same applies to Halo 3. The first thing that you notice when beginning this game is that your enemies are somewhat similar and also different. In the first Halo game, your main enemy were the elites, but now they are on your side so the next best things are the Brutes. Brutes are basically a primate-type creature except they can speak and fire large destructive weapons at you. As I played through the first couple of levels, a lot of interesting things changed during the second Halo and this installment. One was that there were a couple new weapons at my disposal. The first of these weapons was called the Spiker, and basically it was just a different version of the Needler, a weapon that fires a barrage of energy charged needles at your enemy. The designers focused more on this type of weapon due to they stopped letting the player dual wield the Needler and let them dual wield the Spiker.
As I continued to play the game, I felt like I had more of a challenge this time as my main enemy had much stronger armor and weapons than the previous Halo game. It took more effort and more unique ways of killing them. In the first two, it was kind of possible to just walk up, bash your opponent, fire a large amounts of bullets at them, then leave. But in Halo 3, this was not the case. On a Normal difficulty, walking into a large crowd of Brutes almost guaranteed you a quick death. I was constantly having to crouch behind cover and try to take quick shots at their heads just to weaken them enough were I could attack them with a simple assault rifle. On certain parts of a level, I couldn't count the many times I would have to restart the area just trying different techniques of killing my enemies without dying. One might consider this to be quite tedious and force the player to put down the controller, but I loved figuring out witty ways of tearing my way through 3-4 Brutes at one time.
Something that I loved about this play session was the addition of the Gravity Hammer. This has to be one of my three favorite weapons in the Halo series, behind the Energy Sword and the Shotgun. Nothing makes this game more fun then running up on a Brute who has you in his cross hairs and bashing him to death with this massive, two handed hammer. It is also quite effective and cool to watch when you might have a group of 8-10 small Grunts and with one effective swing, take them all out at once. Just this small addition to the arsenal and the changes to enemy attack and effectiveness made killing them that much more fun. I always enjoyed killing the different enemies but this time I have almost a wave of euphoria every time I dispose of a batch of deadly creatures.