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    Ogre Knight's GameLog for BioShock (360)

    Saturday 9 February, 2008

    Aesthetics are a Moral imperitive.
    Why does a man need two eyes, when their is simply one eye of the beholder?
    Creepier words have never been spoken by a Mister Steinman.
    Summary:
    In my second three-quarter increment I explored and mastered the medical pavilion. As well as providing key story elements, and a creepy insight into the progression of the cities madness I was gifted with knowledge of the games multiple weapon, Splicing, and Death sequences. The Vite-Chambers seem to revive you at no penalty upon your demise, which takes away a large part of the horror factor of this game, and death having at least a simple punishment seemed like a necessary Evil. The splicing system has multiple types, ranging from physical (increase speed of attack, increase melee damage etc.) to mental (regain life every time you hack) but allowing the player a level of customization. This factor gives the character their own personal take on the story, and makes them put effort and care into the character. The weapon system is pretty standard from any other shooter, with the exception of the Splicer combination with weapons that can be accomplished. For example fight grenades with Telekinesis.
    Gameplay:
    This level began creepy and ended creepy. With splicers dissapearing and reappearing with the light changes and the overall Medical Pavilion's creepy social psychopath doctors giving slogans around the clock on how to make you as pretty as a goddess. saying you could do what Picasso did with a painting to a human's face is a definate plus of the first boss.
    The multiple splice system is a very ingenious idea for a video game that created a "powerful skeptic" character. The ability to choose between saving a little girl, or killing her for more power allows several different types of players to get their fill out of this game and obviously leads to different endings.
    I was egged on to kill the girl for power. and what was said in the resulting speech is exactly what I think about this game.
    "You made the right choice."
    I give this game 4 stars.

    Comments
    1

    This is close to what we are looking for, but it is too short.
    http://www.soe.ucsc.edu/classes/cmps080k/Winter08/gamelog.html states you need two paragraphs for each section, also you misnamed the sections for gamelog 2. also you seem to lower the score of the game from 5 to 4 and yet do no realy explain why.
    Alon chanukov(grader)

    Thursday 14 February, 2008 by chanukov
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