Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    aelin's GameLog for Katamari Damacy (PS2)

    Wednesday 20 February, 2008

    GAMEPLAY:

    This time I made Cancer! It was really challenging because I didn't pick up enough crabs the first time to make the constellation. It took me three tries to get enough crabs. Even though it was hard, it was still really fun and I felt accomplished when I made Cancer.

    The game is still fun even though I'm doing the same thing over and over again. It's good that you need to make the ball a certain size in order to make a star because then it makes the game harder. I love the fact that as the ball gets bigger, I can see more of the world I'm in.

    The best part is when the ball is really big and you can start collecting buildings and bridges. The game is very creative in the way the worlds are laid out. You first start in a small area and then find yourself crossing oceans.


    DESIGN:

    The levels in this game are planned out well because they do get harder and harder. You must meet the right number of objects or size of the ball in a certain amount of time in order to successfully make a star or constellation. This ties into the challenges of the game. Because you have a limited time to pick up objects, it makes the game more challenging.

    Another challenge in the game is when the ball is just starting out, you have to watch out for bigger moving objects such as rats. If you bump into these bigger moving objects, you will bounce off of it and some of the objects you picked up will fall off the ball.

    The reward structure in the game is good because the player wants to beat the levels to complete the starry sky. It feels good when you've beat a really hard level and you also have a new star or constellation to show for your hard work.

    The game keeps the player interesting by allowing the prince to enter different worlds on Earth. The variety of objects and world space are very creative and interesting. Running over and picking up people are fun and funny to the player, especially because the people scream and yell.

    Comments
    1

    Excellent gamelog.

    - Ian Rickard, your TA who's a few days behind on grading

    Friday 7 March, 2008 by inio
    write a comment      back to log
     
    NEED SOMETHING HERE
    blablabla
    blablabla

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014