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    mdoyle's GameLog for mario 64 (N64)

    Thursday 21 February, 2008

    2nd Mario 64 entry.

    Gameplay:

    After playing the game again I realized I had still not beaten every part of the game. There were actually a couple stars I still had not found yet. There were also many secrets in the game I had not unlocked, even after playing the game since I was about 13.
    This tells me that the developers of Mario 64 packed the game full of extras and secrets. In this way the game is never boring to play unless you devote years of time to exploring every aspect of the game.

    Design:

    Mario 64 is the first beautiful 3d representation of the usually 2d Mario universe. All of the famous characters including princess, toad, etc are present. The game is designed in such a way that the game physics play as much of an important role as the plot line and characters themselves.
    In this way the design of Mario 64 creates a duality in Mario's attempt to conquer not only his enemies but also gravity itself. Mario must jump, climb, swing and much more to reach his goal of victory.

    Comments
    1

    Try to write a bit more next time.
    -Chris Ward (grader)

    Wednesday 5 March, 2008 by fuzzyLombax
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