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    Onehandtoucher's GameLog for Legend Of Zelda: Ocarina of Time (N64)

    Thursday 21 February, 2008

    Gameplay:
    Now that I was adult Link the game seemed to lose interest. It became monotonous, dungeon after dungeon and I began to get bored. Everything was so dark and I don't really like that in a game. As a child the game had a more friendly feel to it. Anyhow, I got three of the eight stones I needed this time and then just got bored and simply stopped playing. The game did provide me with hours of entertainment but I simply lost interest before the end. The graphics were great as was the initial gameplay, however it fell into a trap of not delivering new material as the game progressed. Sure I got new items but they didn't really do it for me. Overall I would say the game was quite fun and i did enjoy it.

    Design:
    The first thing that I would have done differently would have been to make it so you could cut through all the video scenes. Many of them you could however the initial ones were so long and you could not skip through the cinematics. Aside from that the game initially progressed nicely. It started off sorta easy and got harder as you progressed and gained skill. An aspect i really like was that health system. Although you could die, there were constant power ups and it was almost hard to die. It was nice to not have to worry too much about maintaining health although I found myself constantly trying to have full health. The game was clearly broken into two sections, Link as a kid, and Link as an adult. It was annoying that it was basically the same game twice back to back. The were not to many differences between the two aside from a bigger sword and a post pubescent grunt when Link attacked. All in all I would have been very content with just elongating the childhood Link section and just making that the game. I understand that time travel was a huge part of the game but it did not really do it for me. I did however enjoy that there was so much to do aside from the main game. Once Link turned into an adult it seemed to focus more on the dungeons than the side games you could do. This was another turn off for me. Do not get me wrong I did enjoy the game but there were lots of things that frustrated me. The last design change I would have made was music. I got so sick of that damn song over and over again. There you have it my take on Zelda. Fun, yet frustrating.

    Comments
    1

    Well done gamelog! Keep up the good work!

    ~Sheena Marquez (TA)

    Tuesday 4 March, 2008 by SheenaMarquez
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