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    victory87's GameLog for Enter the Matrix (PS2)

    Wednesday 5 March, 2008

    Entry #2

    GAMEPLAY

    During my second session of gameplay, I played as the other character, Ghost. In the game, Ghost plays a different role in the game. He is the shooter or he handles the weapons when both he and Niobe are working together in the game while Niobe is the one who drives the car or the ship. Like Niobe, Ghost also has some cool martial arts skills and he is also skilled with weapons. I like the fact that both characters in the game are able to move in slow motion by using their “focus.” While using the “focus,” Ghost can move in slow motion and he can dodge bullets easily. While using the “focus,” you are able to see the bullets fly passed you as you dodge them in slow motion. While using the “focus,” you also get a little bit stronger and you are able to defy gravity.

    I really like using the “focus.” I think it is very cool and I haven’t seen it in other video games that I have played. Being able to use the “focus” makes me feel like I am able to do the gravity defying stunts that are seen in the movie, The Matrix. In my opinion, one of the aspects of this game that makes it very interesting and very fun and exciting to play is that it really feels like I am in an action movie where I am the main character. In this game, you fight the bad guys or you run away from the bad guys and that is what makes the game very thrilling and suspenseful. I really like suspense and that is one of the reasons why I like to play this game.

    DESIGN

    In my opinion, I think the design for this game is great. The developers of the game really captured the world of The Matrix movies. The design of the video game characters really looks like their real-life counterparts. The video game character, Niobe, really resembles the actress, Jada Pinkett-Smith, who plays the character in The Matrix movies. The design of the gameworld is somewhat realistic. The design of the gameworld definitely does not have a cartoonish quality to it like some of the games I have previously played. It is certainly not whimsical. The design really has a real-life feel to it. For instance, the buildings are modeled from buildings that you would see in metropolitan cities. One thing I also like about this game are the cut scenes.

    The cut scenes are actually extended scenes from The Matrix movies. The cut scenes really setup the narrative of the video game. The cut scenes also function to give fans of the movies a little more insight to the world of The Matrix and a little bit more of understanding what is going on in the movies as well as the video game itself. This game really has some innovative elements that I haven’t seen in other video games I’ve played. I really like the concept of the “focus” in which the video game characters can move in slow motion to help them get a little bit stronger and also help them to dodge bullets. I haven’t seen this feature in other video games. This feature really makes the game fun and thrilling to play. This feature is also one of the interesting things about the whole video game. It really makes the game unique and innovative.

    Comments
    1

    Excellent gamelog.

    - Ian, your TA this week

    Thursday 13 March, 2008 by inio
    2

    by "excellent" I meant "well done". I forgot that was one of the names of the grading levels.

    Thursday 13 March, 2008 by inio
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