Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    ISMITH4's GameLog for Super Columbine Massacre RPG (PC)

    Monday 17 May, 2010

    Final Thoughts
    Iím still mildly irritated and ultimately do not know what to think of Super Columbine Massacre RPGís final sequence of gameplay. After the solemn memoriam of the aftermath of Columbine that features the actual pictures of the gun ridden bodies of Eric Harris and Dylan Klebold, mourning parents consoling crying students, police, and the baby/childhood pictures of both Eric and Dylan, the character is then transported to hell/perdition and fend off soldier demons from DOOM.
    I believe this terribly detracted from the gameís authenticity and overall message. I was no longer endeared the to characters and became estranged from the gameís material. This was a drastic change considering just a few minutes before I was watching Dylan sitting alone in the cafeteria while Radioheadís heartbreakingly nostalgic Fake Plastic Trees played in the background. The game quickly undone all that it had worked to achieve in moments what it took over and hour and a half building.

    Comments
    1

    You describe an interesting shift in your perceptions. Do you think the designer intended that on purpose? That you're not supposed to feel sorry for the shooters even though he wants you to know more about them?

    Saturday 22 May, 2010 by jp
    write a comment      back to log
     
    NEED SOMETHING HERE
    blablabla
    blablabla

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014